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Different ammo types as loot from containers and NPCs

General mod discussion and requests.
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Bottletopman
Posts: 117
Joined: Thu Jan 05, 2017 12:28 am

Different ammo types as loot from containers and NPCs

Post by Bottletopman » Sat Jul 22, 2017 12:35 am

Tried the search feature but nothing seems to come up about this - is there any mod that integrates the various ammo types (HP, AP etc.) into container and NPC loot lists?


I'm fully aware of the Mojave Arsenal mod, however, that just adds ammo types on top of the existing ammo you'd find in containers - if you opened an ammo box and it normally had a bunch of 9mm rounds in it, Mojave Arsenal would make it so that ammo box now has not just 9mm ammo, but also 9mm HP, +P and even JHP rounds. The end result was that you'd feel like there was just too much ammo in that one box.


I want to make it so that instead, if you open an ammo box, there's a chance that instead of finding the ordinary version of a particular type of ammo, there's a chance of finding its variant instead. If it could work with NPCs too that'd be great, would be nice to fight against an odd raider who was lucky enough to get their hands on some AP or HP rounds for their gun.


I'm fairly proficient with the GECK but when it comes to levelled lists I'm at a loss as to how to make a container randomly pick which lootammo list to choose, or how to edit them to get the results I need (e.g I want to make the LootAmmoBox10mm container have a 90% chance of spawning normal 10mm rounds, 7.5% chance of spawning HP and 2.5% chance of JHP).


tp for my bunghole?

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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Chance none is what you need

Post by RoyBatty » Sat Jul 22, 2017 11:50 am

Chance none is what you need for that in the leveled lists.


See here https://geck.foesmm.org/index.php/LeveledItem


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Bottletopman
Posts: 117
Joined: Thu Jan 05, 2017 12:28 am

Yeah that's what I figured,

Post by Bottletopman » Sat Jul 22, 2017 7:05 pm

Yeah that's what I figured, but then I'm not sure if I could just do it via editing existing levelled lists, or would I have to create new ones?


tp for my bunghole?

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