Lol I accidentaly deleted the whole post. This is THE thread dedicated to archiving the most realistic, immersive, and compatible modlist. Mods of interest includes mods that are cool but: too big / not compatible / buggy / not necessary. Those with the knowledge can work on mods or make (merged) patches and put them here or in frootzcat's thread https://taleoftwowastelands.com/content/directory-ttw-converted-mods
[collapsed title=vicious wastes included, stable so far *should prolly start a new game]
	FalloutNV.esm
	DeadMoney.esm
	HonestHearts.esm
	OldWorldBlues.esm
	LonesomeRoad.esm
	GunRunnersArsenal.esm
	CaravanPack.esm
	ClassicPack.esm
	MercenaryPack.esm
	TribalPack.esm
	Fallout3.esm
	Anchorage.esm
	ThePitt.esm
	BrokenSteel.esm
	PointLookout.esm
	Zeta.esm
	TaleOfTwoWastelands.esm
	TTWFixes.esm
	Mart's Mutant Mod.esm
	STUN.esm
	noloadscreentext.esp
	The Mod Configuration Menu.esp
	TTW_StartupMenu.esp
	ttw_plot_convergence.esp
	TTW_Difficult_Journey.esp
	ttw_wildwasteland.esp
	Mart's Mutant Mod Merged Patch Helper.esp
	mmmfix.esp
	ShutUpHUD.esp
	CS_NoClickSound.esp
	FastSleepNV.esp
	Faster Terminals.esp
	GSK_CloseComputerTerminalHotkey.esp
	SaveKey.esp
	Quick Trade.esp
	PCB Hotkey.esp
	Tutorial Killer.esp
	Tutorial Killer - Alternative Start.esp
	Tutorial Killer - Factions.esp
	Integration - Couriers Stash.esp
	DLC Weapon Integration.esp
	TTW Vehicle Scavenge.esp
	TTW Mutant Unification Project.esp
	TTW FO3&NV&DLC Killable Children.esp
	TTW_TallerDCSkyscrapers.esp
	ImmersiveHealthNV.esp
	HelplessFalling.esp
	NoRepairWithoutWorkbench.esp
	Disallow Repair In Combat.esp
	No Fast Travel.esp
	HTRP-More Rads.esp
	Ghost People back to Dead Money.esp
	return_deadmoney.esp
	RHF-30_backpacks.esp
	betterpowerarmorTTW.esp
	HoverBoard.esp
	Real Weapon Names.esp
	The Weapon Mod Menu.esp
	FPSWeaponWheel.esp
	FlashlightNVSE.esp
	TTW FlashlightNVSE.esp
	Light My Flare.esp
	No blood fists.esp
	MeleeReachFixed.esp
	Distant Gunfire Sound Fix V2.1 - Machienzo.esp
	combattest.esp
	HowdahFix.esp
	MauserFix.esp
	DartgunFix.esp
	Gauss Rifle Fix v0.9b.esp
	AntiMateriel Zoom x4.esp
	Sniper Zoom x4.esp
	ttw_less_firearms.esp
	UnscopedWeaponZoom_ArmorWeight.esp
	More Realistic Aiming.esp
	GBMM - Gun Behavior Mod Merge.esp
	RWED - TTW.esp
	STUN.esp
	No Neos.esp
	FGhoulsDieOnlyByHeadshot.esp
	Gore Dismember and Explode Edits.esp
	UnconsciousLooting.esp
	ff_destructibleradios.esp
	Bubba shot the jukebox.esp
	Destructibles.esp
	DestructionOverhaul.esp
	MiscItemWeapons.esp
	RealSmokes.esp
	XFO - 3bc - rarity - caps - hard.esp
	WeightlessRebalance.esp
	Droppable Bottlecaps - Weighted.esp
	LFox Bottle That Water.esp
	BTW Health Remover 1.1.esp
	Vicious Wastes.esp (slower backpedaling and lesser carryweight features included)
	Vicious Wastes - Complete.esp
	Vicious Wastes - Tale of Two Wastelands.esp
	Vicious Wastes - Bottle That Water.esp
	Doctorbag-inCombat.esp
	Cripple Effects.esp
	PerkEveryLevel.esp
	TTW Perk Overhaul.esp
	VATSPerksNoMoreMain.esp
	VATSPerksNoMore.esp
	VATSdisabled.esp
	Delay DLC - TTW.esp
	CAGE 1.9.3.1.esp
	STUNp - No Animations Fix.esp
	simple merged patch made w/ FNVEdit.esp
	
	Total active plugins: 108
	Total plugins: 108
	
	[/collapsed]
*FPSWeaponWheel mod seems to be glitching out
[collapsed title=Effects and Retextures]
no esp, esm, or bsa files these mods just make changes to NVSE/plugins and the textures and meshes folders
- 
Enhanced first person camera mod - 
No bullet tracers mod - 
retextures for all cigarette packs and cartons to be retro Lucky Strikes, beers to Budweisers, and Nuka Cola products to Coca Cola brand for more immersion. 
*Some playthroughs the retextures work and sometimes they don't. Anyone know why? I have tried the archiveinvalidate tweak that I know of, such as adding the line Falout - archiveinvalidation.bsa, to the archivelist in both ini files (common/newvegas and my games/newvegas) and the preference file (my games/newvegas)
[/collapsed]
[collapsed title=mods of interest]
- 
the strip & freeside open - extra / not necessary - 
ultimate scavenger or mods similar to it - 
sprint mod - only gets activated upon leaving Doc Mitchels house, not TTW compatible - 
portable campsite / portable campstuffs for TTW / or similar mods - 
project nevada - buggy, too big - 
YUP - buggy, too big - 
Arwens - buggy, too big /not compatible - 
prone mode - when you are killed or knocked down while prone, shit bugs out - 
immersive weapons and armors - too big - 
caesars new regime - too big - 
NCR rearmament - too big - 
melee & grenade hotkey - buggy (I decided to use FPS weapon wheel instead and use normal hotkeys or use the pipboy) - 
TTW interiors - too big - 
busworld - too big, can be buggy - 
urban combat overhaul - too big - 
mojave rooftops - too big - 
immersive VATS - glitches (able to start fighting in tutorial. at random times, especially in combat, the mod may stop working, etc.) - 
advanced recon thermal nightvision - kinda big, not necessary - 
imps more complex needs - too big, not necessary / annoying. my player characters non-existent mood should not affect my gameplay, and etc. - 
powered power armor - big mod, not necessary. imps and ppa (for me at least) are hard to get to work - 
CHEMistry mod - never worked for me - 
CAM chems alcohol meds - seems realistic but big mod, likely incompatible - 
animated food drink / animated chems - incompatible with other mods like enhanced first person camera, or mods that alter food / drink / chems - 
j3xified driveable motorcycle - cool with no fast travel but buggy - 
jetpack mod - seems cool with no fast travel but buggy - 
destruction mod - makes any ammo that is destructible have no weight. also the ammo blowing up everywhere gets a tad old - 
active wasteland - fun mod but not necessary, so I removed it to have a smaller load order - 
realistic binoculars - haven't gotten around to this - 
a realistic skill points mod that isn't buggy 
[/collapsed]
I would love to see people do video playthroughs with mod setups like this.
Please let me know if you know of an awesome mod that I'm missing! How can I make this load order more efficient / better? Thanks guys and gals.
	