I had some questions about a couple fields that are changed in the fixes. After running the conversion scripts I know to manually go forward certain things from TTW and TTW fixes like incorrect ammo types, place names, skill magazines, etc. I don't know what the following fields are however and I see them quite often. I've looked at a couple mods from the converted section for guidance and many don't forward them.
One is I see alot of changes to use water data and remove DefaultWater.
Parent
	-PNAM - Flags     Use Map Data   --> Use Map Data, Use Water Data
	 -Use Water Data
	NAM2 - Water    DefaultWater [WATR:00000018]  --> Blank
Another is the addition of canopy shadows
NNam - Canopy Shadow Data\Textures\Trees\CanopyShadow.dds
Then two different ones for adding sound? e.g.
XCLR - Regions
	    -Region        AudioExtMallDemo [REGN:0009E686]
	XCMO - Music Type    DefaultDungeon [MUSC:00090907]
	 
Should I leave the fields matching base Fallout3.esm or move the data from TTW fixes?