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FXAA Injector?

General mod discussion and requests.
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Skippman
Posts: 15
Joined: Mon May 25, 2015 6:33 pm

FXAA Injector?

Post by Skippman » Wed May 27, 2015 5:37 pm

I'm running TOTW at 2560x1440, all in game graphic settings maxed, and using NMC's Ultra/Large texture pack. Would I notice any difference in image quality by installing the FXAA injector? I'm hesitant to do it as it messes with the color saturation but if it'll give me a significant improvement in overall graphics quality I can live with it.



TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

Try it and see what happens.

Post by TrickyVein » Wed May 27, 2015 5:41 pm

Try it and see what happens. Report back.



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

something wrong with MSAA?

Post by RoyBatty » Wed May 27, 2015 8:43 pm

something wrong with MSAA?


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Skippman
Posts: 15
Joined: Mon May 25, 2015 6:33 pm

LOL, I never realized FONV

Post by Skippman » Wed May 27, 2015 9:14 pm

LOL, I never realized FONV has MSAA by default. Still learning about the depth of the engine. Sorry.



Gallahorn
Posts: 45
Joined: Sat Jul 26, 2014 10:37 am

i prefer to use sweetfx with

Post by Gallahorn » Thu May 28, 2015 1:07 pm

i prefer to use sweetfx with the the games normal AA. Sweetfx with sweetfx configurator are very easy to setup like you want it. I mostly use it for texture sharpening.



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