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The Armory 2.5, respectively, same containers and level lists in F3 and NV?

General mod discussion and requests.
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anstand
Posts: 223
Joined: Tue Feb 11, 2014 10:41 am

The Armory 2.5, respectively, same containers and level lists in F3 and NV?

Post by anstand » Tue Feb 18, 2014 5:37 pm

Hey there, question time!


I want to use The Armory 2.5 (300 weapons for NV, including level lists for all DLC) in TTW.


As far as I know, the mod will work in NV, however, how does TTW manage containers of NPC's / level lists / trader lists in different regions?


Do NPC's (like raiders) and container who appear in both regions (DC / NV) have the same weapon / item level lists or are they seperated (which means that I have to edit every NPC / container / trader in F3)?



anstand
Posts: 223
Joined: Tue Feb 11, 2014 10:41 am

http://happygeckosoftware.com

Post by anstand » Tue Feb 18, 2014 7:10 pm

http://happygeckosoftware.com/TA/



retlaw83
Posts: 279
Joined: Sun Mar 17, 2013 8:40 pm

For the most part, they're

Post by retlaw83 » Wed Feb 19, 2014 2:36 am

For the most part, they're similar and it should work across wastelands. I know the classic weapons pack did.


30 Helens agree that I am, pound for pound, the strongest man in a group of ducks.



tizerist
Posts: 235
Joined: Mon Sep 17, 2012 10:24 am

There so many esp's in the

Post by tizerist » Sun Mar 09, 2014 4:50 pm

There so many esp's in the download, I don't know where to start. The instructions don't really seem to help either.



pucque
Posts: 23
Joined: Fri Aug 15, 2014 3:01 pm

Some Leveled List entries are

Post by pucque » Sun Aug 17, 2014 12:06 am

Some Leveled List entries are common between FNV and FO3, so anything in the Capital Wasteland that refers to those should still spawn Armory weapons.


There isn't a specific patch for DC-only leveled lists, though.



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