So, Senterpat came up with a modding concept called 9YL (9 years later) which is basically the idea that content mods set in the CW should have significant changes made to them after your first trip to the mojave, that show up on a return trip to the CW. this is something that interests me, but i don't make mods that would be effected by it. however, that doesn't mean i can't do things to aid the idea. so for starters, i'm making a thread here to talk about it and where you modders can look for help/answers/dick jokes about it. ok, maybe not the dick jokes.
now, here's what this is and why it's awesome:
9YL is a modding philosophy, which basically means it's a way of creating mods that is in line with an idea or ideal but isn't exactly a cookie-cutter thing. there's plenty of other philosophies out there, like the Low Impact philosophy where your goal is to make as few changes to the vanilla assets as possible while making a mod that does whatever your crazy heart can come up with. Unlike most modding philosophies though, 9YL is one that's unique to TTW, since it's entirely based on the concept of 9 years passing between leaving the CW and waking up in Doc Mitchel's. which means that our mods have the ability to go beyond the "I brought Dogmeat to the Dam Fight" level and become something new and dynamic and encourage back and forth travel. it gives incentive to make a TTW specific overhaul of megaton or paradise falls or whatever, rather than just converting something someone made nearly a decade ago.
so, what does 9YL entail? idunno, it really depends on the mod. it could be buildup of areas you've put in the game, it could be aging characters, it could just be wiping out andale or rotting out minefield. hell, that's the beauty of this, you're figuring out what the hell would happen during the 9 years gone. and that's why this thread exists in Mod Talk, so that you and other modders like you can hash out ideas and get some consistant best practices together for doing this. i'm sure if there's enough interest in this that it becomes a thing, we could put up a sticky post collecting these mods in releases.