[quote=TrickyVein]
Ein wrote:
Depending on when you leave?
It really should depend on this. You can leave CW without even finding your dad, or once you do, never visiting the memorial again. It makes for weird continuity problems.
If TTW were its own game, my own personal imagining of how it would progress is that you wouldn't be able to travel to NV until blowing up Raven Rock or killing Augustus. Union Station would be under the Enclave's control, always was, even before the Great War. The key to the tunnels would have been entrusted to Colonel Augustus Adam by his father, who first brought Enclave refugees to DC from the west coast some 30 years prior, using the rails as transport.
[/quote]
Now there's a neat idea.
Also, I have a few ideas. Maybe, depending on what areas you clear out they become inhabited by someone else.
- If you clear out that one fort the Outcasts are based at (I forget the name) the raiders from that area it's in could move in and take it over. Maybe even have a few raiders with outcast armor and energy weapons.
- The school in Springvale becomes overrun with those ants in the tunnels below ?
- Republic of Dave finally had a coup.
- If you didn't help the Big Towners become able to survive, they get taken over by Super Mutants.
- If you didn't finish Super Human Gambit, the city is littered with bodies, dead ants and destroyed robots. Maybe even a couple of journals detailing an escalation in the fighting between the Antagonizer and Mechanist.
- The super mutant camp near the purifier has been cleared out by the BoS, maybe turned into an outpost.
- Grayditch becomes a town again if you cleared out the ants, becomes overrun with even worse ants and Lesko is dead if you didn't convince him to stop with his reckless experiments.
- Former Enclave camps overrun.
- Enclave survivors become bandits, possibly even leading bandit camps like Evergreen Mills. They have been cut off from command for 9 years after all.
- If Paradise falls was wiped out, maybe it becomes a stronghold for escaped slaves, or maybe a base for those Enclave raiders I suggested.
