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i'm looking for someone who can do art/modeling

General mod discussion and requests.
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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

i'm looking for someone who can do art/modeling

Post by Puppettron » Sun Jul 20, 2014 3:27 am

i make a lot of stupid and/or niche mods, many of which are kinda cool in their own way.  i don't release a whole lot of them, however, because some of them really need some sort of art and modeling work done on them to complete.  the problem is that i can't art, i have never been good at arting, and can't even force myself to learn how to art, so the art/modeling side of things is a giant gap i can't leap by myself.


so, if you can art, and would like to art with me, please drop me a line.  or just post in the thread.  or whatever it is you would want to do to get my attention.  most of what i'm doing doesn't require a whole lot of art (i'm not designing new worldspaces or people or anything), so there's that.


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perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

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chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

Puppatron, 

Post by chucksteel » Sun Jul 20, 2014 4:57 am

Puppatron, 


You really need to explain what you need. I can do art (Not so good at meshes) I have no clue what your looking for. more Info is needed. cheeky


 


Also welcome to the Team. laugh



TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

Well usually people on the

Post by TrickyVein » Sun Jul 20, 2014 2:44 pm

Well usually people on the team tell me what they want and I'll get around to making it for them eventually. 



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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

right now, the big thing i'm

Post by Puppettron » Mon Jul 21, 2014 3:39 am

right now, the big thing i'm doing is cowboy energy weapons, lever-action and revolver style weapons that fit both cowboy perk and beam/plasma lists, and also the mentality of the late 1800's when all of firearms were being adapted to all kinds of new things, suddenly moving from cap and ball to cased ammo and smokeless powder...  just so much innovation in a short amount of time which would also make sense to do with energy weapons.


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

i'm also half-assedly working

Post by Puppettron » Wed Jul 23, 2014 2:44 am

i'm also half-assedly working on an energy gun crafting mod, which will have a lot more high-end craftable "uniques" than gunsmithing does, that i feel should be represented with new art because we're talking about a lot of varieties of very few guns...


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

and i just built a junk

Post by Puppettron » Wed Jul 23, 2014 10:01 pm

and i just built a junk flamer recipe for dead money, cause gas bombs are just too unwieldy for pyromaniacs


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

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