
For the pictures in the thread, if they don't show up in 1920x1080, right click and open in a new tab. Some details may be hard to at a smaller scale!
Everything here is subject to change and nothing is final.
TTW - Unique Weapons Retexture Project
I'll be working on some of the unique weapon retextures for TTW. I just thought I'd make a thread for it so everyone can see my work and give feedback/suggestions. Jax's goal is retain the original mesh as much as possible (which is good since my NifSkope skills aren't phenomenal, although I can get around, and my Blender skills well... suck.) My goal is to enhance the vanilla feel while actually making things feel different at the same time. Many uniques DO hae unique meshes as well as textures, but they still generally look the same.
I was initially trying to keep weapons at original resolution, but some textures are just so low res... Regardless, I'll make "high resolution" versions and resize them down to the original resolution if needed. I will also be making compatibility patches for any necessary mods. The only mod that immediately comes to mind is EVE (the combined version here on the forums) and WMX/WME. You should only need one for EVE if you want to use my textures over EVE's textures. I'll be updating the main post with all my (mostly) finished products for easy reference.
[collapsed title=Ol' Painless] 
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[collapsed title=Metal Blaster]
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[collapsed title=Victory Rifle ('Murica!)]
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[collapsed title=Colonel Autumn's 10mm Pistol]

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[collapsed title=Fisto!]
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[collapsed title=Board of Education]
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[collapsed title=The Shocker]
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[collapsed title=Custom Flamer]
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[collapsed title=Jack (The Ripper)]
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[collapsed title=A3-21's Plasma Rifle (WIP)]
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[collapsed title=Backwater Rifle]
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If anything is below ^^this line,^^ it means that it's random things that I have done that will definitely not be included in TTW, but I'll release them eventually.
[collapsed title=Excalibat]
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[collapsed title=Wanda]
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