The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

I intend to install Project Nevada as well as TTW, but what order?

General mod discussion and requests.
plumjuice
Posts: 460
Joined: Wed Dec 12, 2012 11:59 am

To clarify, the 4gb launcher

Post by plumjuice » Tue Jul 23, 2013 5:17 am

To clarify, the 4gb launcher does not FORCE the game to use 4gb. That would be hilarious.


AFAIK all it does is allow the large address aware flag to be, well, flagged, without making steam have a hissyfit. Even by doing this, it doesn't make it an actual x64 executable, and even if it did, rest assured FNV will never use 4gb. Ever.


Read before asking for help. Please. >>>>>> http://taleoftwowastelands.com/content/read-asking-help



frenzyslave
Posts: 101
Joined: Sun Nov 25, 2012 3:45 am

I ran FNV with the 4gb

Post by frenzyslave » Tue Jul 23, 2013 9:58 am

I ran FNV with the 4gb enabler for about half a year - and I only had 4gb of RAM (with Win7x64 bit) at the time.


So its fine ;)


Member of the People's Revolutionary Front of Canada and sworn enemy of their arch-rival: The Canadian People's Front. Hoping for a Fallout game around the Great Lakes... Highly unlikely ever, but why dreams exist.

Leet
Posts: 11
Joined: Fri Jul 19, 2013 3:32 pm

Okay, thanks guys!

Post by Leet » Wed Jul 24, 2013 9:21 am

Okay, thanks guys!


Another thing, when I go to the NVSE website to get their 4GB loader like in Gopher's video, it redirects me to this 4GB loader - http://newvegas.nexusmods.com/mods/35262/?


Is it okay to use this loader now? It's just because I heard this loader had problems with NVSE.



delta534
Posts: 71
Joined: Mon Feb 25, 2013 8:33 am

It is what I use and I have

Post by delta534 » Wed Jul 24, 2013 8:46 pm

It is what I use and I have never had an issue with NVSE.  



Post Reply