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Mod request: Exnem replacer for New Vegas

General mod discussion and requests.
Cadillac
Posts: 38
Joined: Wed May 08, 2013 12:11 pm

Mod request: Exnem replacer for New Vegas

Post by Cadillac » Sun Jun 02, 2013 4:51 pm

So I'm here to ask: has ANYONE ever seen a armor fix for NV to work with Exnem's? It's definetly the best body replacer out there, but supports only F3 by far. So here's a question:

-can anyone consider doing it?

or

-is it hard to do by yourself? how do you do it, with what programs?


a.k.a altairmw on Nexus

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rbroab
Posts: 567
Joined: Sun Jan 20, 2013 2:35 am

Please go see the FAQ section

Post by rbroab » Sun Jun 02, 2013 7:56 pm

Please go see the FAQ section. There are parts that talk about converting FO3 mods to work with TTW


I'm not alright, I'm an equal amount of left.

Cadillac
Posts: 38
Joined: Wed May 08, 2013 12:11 pm

But it works with ttw, it's

Post by Cadillac » Mon Jun 03, 2013 11:48 am

But it works with ttw, it's just that nv armors need uv adjustments.
a.k.a altairmw on Nexus

plumjuice
Posts: 460
Joined: Wed Dec 12, 2012 11:59 am

It does not "work" with ttw;

Post by plumjuice » Tue Jun 04, 2013 3:11 pm

It does not "work" with ttw; it has no interaction with ttw.


I'm pretty sure most of the mods that replace armor meshes say which program they use on the mod page.


Read before asking for help. Please. >>>>>> http://taleoftwowastelands.com/content/read-asking-help



Cadillac
Posts: 38
Joined: Wed May 08, 2013 12:11 pm

But not how to adapt vanilla

Post by Cadillac » Tue Jun 04, 2013 3:43 pm

But not how to adapt vanilla armor for new textures. I was hoping there'd be someone who could explain this to me >_>


a.k.a altairmw on Nexus

plumjuice
Posts: 460
Joined: Wed Dec 12, 2012 11:59 am

-_-

Post by plumjuice » Wed Jun 05, 2013 12:18 am

-_-


There are tutorials on how to use the programs. There are FAQs about the programs. Nifskope is open source (iirc) so I'm willing to bet it has a community forum.


I don't understand what you're asking. It sounds as though you want someone to take time out of their schedule to hold your hand through the whole process.


Anyone who is interested in exnem for nv/ttw will check this thread (perhaps confusing this with a relz thread), and of those, there may be someone who has the skills to do it, and they may have the decency to upload it. They might even upload it here.


Or you could research how to do it yourself instead of asking for it to be spoon-fed to you. I suggest google.


 


EDIT: And GIMP. Nifskope for meshes, GIMP for textures.


Read before asking for help. Please. >>>>>> http://taleoftwowastelands.com/content/read-asking-help



dawe1313
Posts: 162
Joined: Fri Mar 22, 2013 4:39 am

posting a link to the mod you

Post by dawe1313 » Thu Jun 06, 2013 5:33 am

posting a link to the mod you're talking about is always a helpful thing. smiley


i guess i don't understand.


did you actually install the body replacer?


or did you just install the armors that were converted for it, and are trying to get them to look right on vanilla bodys?



plumjuice
Posts: 460
Joined: Wed Dec 12, 2012 11:59 am

As I understand it, he wants

Post by plumjuice » Thu Jun 06, 2013 10:52 am

As I understand it, he wants the NV armors to be converted to a FO3 replacer, as he is unsatisfied with any of the NV replacers, despite the miniscule differences between them.


Here is the replacer he is talking about, for anyone who wants to know http://fallout3.nexusmods.com/mods/8524/?


Read before asking for help. Please. >>>>>> http://taleoftwowastelands.com/content/read-asking-help



Cadillac
Posts: 38
Joined: Wed May 08, 2013 12:11 pm

1st of all; no need to be

Post by Cadillac » Thu Jun 06, 2013 5:23 pm

1st of all; no need to be snappy =_=. I'm just throwind ideas out there and yes, I AM unsatisfied with NV body replacers (too clean and idealised). If anyone feels the same, and HAS the time and skill it would be great to adapt NV added apparel to work with new textures and UV's.


a.k.a altairmw on Nexus

plumjuice
Posts: 460
Joined: Wed Dec 12, 2012 11:59 am

No one is being snappy.

Post by plumjuice » Thu Jun 06, 2013 7:52 pm

No one is being snappy. Objectively, there is not a lot of difference between the varying body replacers, as opposed to something like Skyrim, which has cbbe (among others).


Oh, and the jiggle physics mods that usually have torso-sized breasts. I will concede that those are /very/ different.


Read before asking for help. Please. >>>>>> http://taleoftwowastelands.com/content/read-asking-help



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