Right now in Unity I'm going over all the dialog in Fallout 3. NV-style speech and perk and skill checks are easy additions to make by modifying the existing topics. The trade-off is additional dialog (usually for failed perk/skill checks) and the failed vanilla speech choices are going to be unspoken and need subtitles, but they'll generally be hilarious like in NV. Is this worth the tradeoff?
NV-style speech/skill/perk checks
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retlaw83
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NV-style speech/skill/perk checks
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Gribbleshnibit8
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This has actually been
This has actually been started as something to be included in TTW. Jax knows more about it. He's using a scaled system for the difficulty, balanced against the point in the game you should reach the challenge as well as the original challenge difficulty. Also, iirc the conversion he's using preserves the audio with the failure dialogue, so there's that.
Work has not progressed much on it due to how horrendously tedious the task is. If you want to help with TTW, talk to Jax about continuing that work to get it put into TTW main.
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retlaw83
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That's not really what I had
That's not really what I had in mind with what I'm doing, but the tedious part is going through every chunk of dialog to see where the checks. If he plans on making it all voiced, that's going to be about 5 times as tedious.
30 Helens agree that I am, pound for pound, the strongest man in a group of ducks.
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JaxFirehart
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Well personally, if a mod isn
Well personally, if a mod isn't voiced, I don't use it, it drives me nuts. What gribs is talking about is converting the existing FO3 percentage based checks to FNV style skill checks. What retlaw is talking about is writing NEW skill checks, correct?
Were they voiced, I would 100% be for it. With them being unvoiced, I won't use it, but I think it would be awesome for the people who dont mind unvoiced dialogue.
The last option is to find responses from the same voice actor, that DON'T have to be edited to work, and then write dialog to fit it, giving the best of both worlds but making your task MUCH harder.
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retlaw83
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Yes and no. I'm taking the
Yes and no. I'm taking the speech checks That exist and turning them into speech or whatever skill is appropriate, then also using different fail responses. I think I've maybe added two that didn't exist previously.
My main concern is finding voice files that work. With how everything is organized, sifting through the voice files seems the hardest part. What's your method?
30 Helens agree that I am, pound for pound, the strongest man in a group of ducks.
- rickerhk
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retlaw83 wrote:
[quote=retlaw83]
Yes and no. I'm taking the speech checks That exist and turning them into speech or whatever skill is appropriate, then also using different fail responses. I think I've maybe added two that didn't exist previously.
My main concern is finding voice files that work. With how everything is organized, sifting through the voice files seems the hardest part. What's your method?
[/quote]
I use the Geck to export dialog for a particular voicetype. Then I import that text file into Excel. Then you can highlight stuff you might want to use.
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retlaw83
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Wow. That's a new one on me.
Wow. That's a new one on me. How does one export voicetypes with the GECK?
30 Helens agree that I am, pound for pound, the strongest man in a group of ducks.
- rickerhk
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retlaw83 wrote:
[quote=retlaw83]
Wow. That's a new one on me. How does one export voicetypes with the GECK?
[/quote]
Open up any old quest - say GenericAdult, then click on the View Filtered Dialog Window. Highlight 'ALL', then 'Ok'. When the new window pops up, on the top left side, filter by voice type. Be patient because it may take some time - some minutes. Also it might just hang forever. Then when that is done, click on the 'export dialog' button- right above the 'view quests' window in the same area. The file gets saved in your fallout root directory as a tab delimited text file, with TMI. Import it into Excel and trim off the excess. I ended up with something like this (fallout3, femalevoice04): https://dl.dropboxusercontent.com/u/55759080/Geckxport.JPG
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retlaw83
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Nice. Thanks!
Nice. Thanks!
30 Helens agree that I am, pound for pound, the strongest man in a group of ducks.