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Mix and Match Project: Need help

General mod discussion and requests.
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charwo
Posts: 241
Joined: Sat Jan 19, 2013 1:14 pm

Mix and Match Project: Need help

Post by charwo » Fri May 17, 2013 9:45 pm

Well, having been frustrated mightily on placing things in cells, I have moved onto a new mod learning project. I took Tailor Made as proof of concept and decided that is where I wanna go next. Though I cannot expect someone to walk me through the process, although I do appreciate charity, I am hoping I could get advice on how difficult what I want to do is, so I can start with the easy stuff:


1. Rebuild the Vault Lab and Security Armor using the basic 101 jumpsuit then overlay the appropriate assets. This means hacking apart both vanilla sets for the appropriate pieces.


2. Taking that zipper thing off the shoulder of the Vault suit


3. Taking the LAZ Overcoat (Autumn and chase wear it) and turning it into a modular thing to wear over other clothing.


4. Taking that $&*(@!#!!!! spad off the armored vault suit. God I hate that thing more than email spam.


So what's gonna be the order of difficulty?



dawe1313
Posts: 162
Joined: Fri Mar 22, 2013 4:39 am

i know nothing about modding

Post by dawe1313 » Sat May 18, 2013 2:31 am

i know nothing about modding meshes/textures, so i can't help except to give you another source of stuff to look at: [url=http://fallout3.nexusmods.com/mods/17631//?]Lings Finer Things[/url]


it includes most of the stuff from TM, plus wearable overcoats, jackets, belts, boots, etc.



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