I think we need a mod that finally rationalizes the weaponry and armor of the Fallout universe. There needs to be a clear picture armor and especially weapons. As much as I loved FWE, it only added to the confusion. With all the DLCs coming together I think somethings need to be said:
There are too many guns types, too many ammos, especially for non-specialized units.
There are way WAY too many energy weapons. Its not that energy weapons shouldn't be available to buy, or find in abandoned places they should be broken, and a player perusing them needs to see it as a labor of love in fixing them, self training and such. Unless the completion is organized and state level, Enclave, BoS, possibly Jacobstown mutants and NCR, anyone with an energy weapons should be seen as an oldball and a half.
Except possibly with Plasma Casters. And Flame throwers. The Flame thrower as we know it needs to go. America was running out of oil but had cheap energy. A fuel cell powered Flamer would beyond taking the tank off the back (big, BIG target for snipers) but justify capacity and weight on someone not wearing power armor. The blowback mechanism would work just the same.
I as a player have never had any reason to use Plasma in the last two games. It's so slow its extra punch isn't worth it. I'd recommend least taking the Alien animations, which are faster, and using them, but really, I'd be happy to see the end of Plasma weaponry except for the Winstercester Plasma rifle (AA-23's type of heavy Plasma) and Plasma Casters as plasma weaponry even in lore is basically siege weaponry.
The .32 Hunting rifle should not take .32 pistols rounds. The .32 pistol and ammo should be done away with and the .32 merged and upgraded to the .38 Police Pistol With .357 ammo. A 32 is a weak round here, with radscorpions and such, its beyond useless. Just upgrade it to .308 and merge and be done with it. Or have it work on .556 ammo as it's an intermediate cartridge and makes some sense.
A decision needs to be made as to whether the NCR Service Rifle is in fact a wood made version of M19 Backtalker. I think its pretty clear it is, and if so, then Anchorage simulation needs to have pre-war Service Rifles as the Assault rifle of the Anchorage simulation, and not the RU-91, which was a National Guard service weapon. But why even stop there? The RU-91 is a G-3 with shortened barrel and wood stock, so why not have pre-war Service Rifles, colored and fully automatic, be the assault rifle of choice in Fallout 3 areas?
But then again, with powered armor, even power armor move assists, which it looks like Riot Gear might have, why not go back to the 'Battle Rifle?' A fully automatic .308. In fact, given the need for more modern armor penetration, it would make sense to have the RU-91 as a .556 and the Service Rifle family and the AK-family (AS-47, 117 Chinese Assault Rifle), take .308? Its a move the real world is headed to for reasons that would apply in Fallout as well.
The BAR needs to be everywhere, as does the stupidly easy to maintain M1 Gerand (Battle Rifle)
Unless post war manufacturing dictates otherwise, shouldn't any foreign made Assault Rifle be a rarity? I can understand the number of swords and foreign pistols, but customs letting in Chinese assault rifles? Most heavy weapnry would either be post war zip guns or salvaged American military equipment.
Why does the 10mm pistol exist with plenty of 9mm? The 10 in real life was meant as a replacement for the 9, and found wanting. If we go by Fallout lore, 9mm weapons and ammo are strikingly rare with no demand as in Fallout 1&2, or lore needs to be broken and the 10mm done away with. Given the pistol design, I don't think that's a bad idea.
While Lincoln's Repeater should have an insane crit damage, ultimately, the Swampfolk should be deadly, not because of programing itself, but should be justified by their lever rifles...let's get rid of the levered rifles other than Lilcoln's altogether and have them have brush guns and Trail Carbines.
There is no reason at all, for the caravan shotgun to exist, nor the single shotgun. In fact, the whole low level Vegas layout of 9s, varmint rifles, machetes, razor blades, just make for much, MUCH easier kills. the 20 gauge guns are clutter: get rid of them! Double Barreled Shotguns, sawed off ones too work just fine, the combat shotgun makes no sense with the barrel that unnecessarily short, replace it with the Hunting Shotgun, then Riot Shotgun at higher levels (Charon gets the Riot Version).
That's just part of the weapons. But we can rationalize all of it.
