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TTW Weapon & Armor Rationalization

General mod discussion and requests.
charwo
Posts: 241
Joined: Sat Jan 19, 2013 1:14 pm

I wasn't thinking of changing

Post by charwo » Thu May 02, 2013 2:27 pm

I wasn't thinking of changing much in the ways of stats except for the energy weapons. The idea would be to port as many vanilla stats as possible to FO3 weapons and establish a clear vision of what the pre war weapons landscape looked like. Cosmetic isn't the right term, but its a well thought out attempt to take the schizo out of Fallout's schizo tech.


That's why I wanted to hyperbreeder the energy weapons so I could balance on charging capacities and recharge times, rather than just working the DAM. As is, I like the balance between lasers and firearms. Everything I've suggested have been cosmetic or elimination or substitution. This is because I really like the WMX weapon upgrades mod, and I feel that the more compatible projects are with it, the better the gaming experience will be.


Now if we ever get to the Armor Section, then there will be some differnces.



Aaron
Posts: 21
Joined: Thu Oct 18, 2012 9:13 pm

Well I personaly dislike the

Post by Aaron » Thu May 02, 2013 5:40 pm

Well I personaly dislike the whole armor situation, and I think lasers are a tad weak. So what about the armor, what would more realistic stats be?


-Aaron Graef Long live the Enclave, Long live AMERICA!



charwo
Posts: 241
Joined: Sat Jan 19, 2013 1:14 pm

Well, Caesar's New Regime

Post by charwo » Fri May 03, 2013 3:11 am

Well, Caesar's New Regime gives an excellent look to Caesar's Legion. In terms of NCR:


I like the basic look of the NCR Trooper, I also like the NCR rearmament look too. However, the NCR Ranger Black Armor needs to be way upgraded. I'd prefer it look more like proper riot gear as seen in the Divide, but that's a side issue. The other is just how dinged and scavenged they look. If you took 20 years to get that armor, and you lived in a society with the resources to keep them spotless and pristine, you'd fuckin do it in a heartbeat. Those Rodeo Jeans would be in good repair, probably new, the boots would be the ones from the Assassins' suit and such. Preferably without the awful exposed steel plates.


As for as NCR, what I think would be appropriate for NCR troops would the vanilla armor as is, BUT with khaki colored Combat Armor torso and shoulder plate covering bare essentials, and though I like the look of the Pie Plate Helmet, a khaki and clean version of the Mark I reinforced combat armor. If they can't afford full body armor they definitely need the HUD and communication systems a Reinforced combat helmet can provide. 


I also want to do away with the stupid one sleeved leather armor, either two sleeves or none, or better yet, remesh them along the lines as shown in Fallout 1 & 2 Leather armor.


In FO3, take the armor types of FWE and replace the heavy armors with Riot Gear. hell, why not go the distance and change out the combat armors to have sleeves, the cammo job of the 11th infantry combat armor replace do away with the common combat helmet design, have it be a Mark I helmet without the visor and do away with the Mark II design.


Also the officers in the Barracks should wear a variant of the US officer's overcoat: only pristine, clean with real frickin hats, not those berets. Riot Armor needs to be a lot more common in the Capital Wasteland. And in both places, the T-45d should be RARE. The T-51b was the mainstay, its a much better platform, and in taking the T-45 down to almost non-existence, you can emphasize what quality of power armor troops the NCR is sending to Nevada. It's profound act of understatement.



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LT Albrecht
Posts: 182
Joined: Wed Sep 19, 2012 8:50 pm

charwo wrote:Well, Caesar's

Post by LT Albrecht » Fri May 03, 2013 11:27 am

[quote=charwo]Well, Caesar's New Regime gives an excellent look to Caesar's Legion. In terms of NCR:


I like the basic look of the NCR Trooper, I also like the NCR rearmament look too. However, the NCR Ranger Black Armor needs to be way upgraded. I'd prefer it look more like proper riot gear as seen in the Divide, but that's a side issue. The other is just how dinged and scavenged they look. If you took 20 years to get that armor, and you lived in a society with the resources to keep them spotless and pristine, you'd fuckin do it in a heartbeat. Those Rodeo Jeans would be in good repair, probably new, the boots would be the ones from the Assassins' suit and such. Preferably without the awful exposed steel plates.[/quote]


The gear should probably be a little cleaner, true. However, Rangers are Spec-ops troops and they always seem 'scruffy' as most of the time they care a lot more about being good at what they do than [i]looking like[/i] they're good at what they do.


[quote=charwo]As for as NCR, what I think would be appropriate for NCR troops would the vanilla armor as is, BUT with khaki colored Combat Armor torso and shoulder plate covering bare essentials, and though I like the look of the Pie Plate Helmet, a khaki and clean version of the Mark I reinforced combat armor. If they can't afford full body armor they definitely need the HUD and communication systems a Reinforced combat helmet can provide.


[/quote]


NCR Troops vary more widely than the in-game appearances suggest. I've been thinking for a while than there should be some more battle hardened trooper formations with combat armour, better comms etc. The combat helmet from the armour in FO1 had a bunch of comms stuff built into it but it didn't make the transfer to the newer titles, there's a nuce model in 'spice of life' of a combat helmet with a mic and such built into one side.


[quote=charwo]I also want to do away with the stupid one sleeved leather armor, either two sleeves or none, or better yet, remesh them along the lines as shown in Fallout 1 & 2 Leather armor.[/quote]


Fo3/Vegas leather armour is based on the leather jacket in 1 and 2. Leather armour modeled off of the originals would be cool though.


[quote=charwo]In FO3, take the armor types of FWE and replace the heavy armors with Riot Gear. hell, why not go the distance and change out the combat armors to have sleeves, the cammo job of the 11th infantry combat armor replace do away with the common combat helmet design, have it be a Mark I helmet without the visor and do away with the Mark II design.[/quote]


Those helmets are national guard gear, not frontline infantry issue. I can agree with the camo pattern shift, but seeing how long reserve formations can end up hanging onto older equipment in times of high demand I'm honestly not surprised they're using older helmets (also, spice of life model with comm setup in it)


[quote=charwo]Also the officers in the Barracks should wear a variant of the US officer's overcoat: only pristine, clean with real frickin hats, not those berets.[/quote]


 


Officer caps and some form of officer's uniform? Yes. Dress overcoats in the Nevada heat? Perhaps not. I agree with officers being given more marks of rank (especially those not in the field) though, it'd make sense (and make quest-givers etc easier to spot).


[quote=charwo]Riot Armor needs to be a lot more common in the Capital Wasteland. And in both places, the T-45d should be RARE. The T-51b was the mainstay, its a much better platform, and in taking the T-45 down to almost non-existence, you can emphasize what quality of power armor troops the NCR is sending to Nevada. It's profound act of understatement.[/quote]


They're sending bad ones? Pretty much seems to me they're sending a stripped down version of an inferior model, the implication being they don't have the resources to maintain that level of tech.


trollolololololol





 



charwo
Posts: 241
Joined: Sat Jan 19, 2013 1:14 pm

Actually, I was thinking

Post by charwo » Fri May 03, 2013 4:54 pm

Actually, I was thinking dress uniforms for the people inside major instillation: officers in McCarran Terminal, Hover Dam, Mohave Outpost, possibly officers in Camp Golf. Searchlight patrollers, Primm position, Forlorn Hope, no. You're right there, but that was a semantic oversight on my part.


And about the power armor, oh yes, they are sending bottom of barrel power armor troops. If you talk with Chief Hannon at Camp Golf, he'll mention the NCR has substantial power armor in the arsenal, but it's almost all being deployed inside California. He claims its the cattle barons, but given how far raiders can penetrate and how lawless places like LA still are and the fact that there are so many strong points, fortified bunkers and safehouse opportunities in LA county alone to comprehend, I think it actually makes sense. War is ultimately about economics, and keeping the NCR heartland safe and rebuilding and humming along is what will allow the NCR to batter down it's enemies for a long time to come.


It is likely that NCR can afford to refurbish EVERY power armor they find, but this means the T-45's are the ones getting gutted. And the only NCR power armors you see are T-45s. The NCR probably has mostly T-51bs, but they are patrolling for raiders and looking for BOS bunkers in southern California.



charwo
Posts: 241
Joined: Sat Jan 19, 2013 1:14 pm

I say something? If I'm wrong

Post by charwo » Sun May 12, 2013 12:11 am

I say something? If I'm wrong, I'm wrong, but it would be interesting to see very late in the game, or only in the last battle, NCR troops with T-51bs. It would also justify Oliver a bit more militarily, even if politically, his strategy is indefensible. 



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Aw shit, sorry LTA asked me

Post by JaxFirehart » Sun May 12, 2013 3:04 am

Aw shit, sorry LTA asked me to let you know that he was gonna be away for a while, sorry it took me so long, I totally spaced.



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LT Albrecht
Posts: 182
Joined: Wed Sep 19, 2012 8:50 pm

Yeah, we URL blocked all our

Post by LT Albrecht » Sun May 12, 2013 11:10 am

Yeah, we URL blocked all our favourite procrastination methods so we'd revise for our physics degrees, it was working up until we took the filter down for a bit after thermodynamics on friday and forgot to put it back up. ...I should probably go.


Yeah, a few T-51Bs at hoover dam sounds cool and uniforms for officers in the rear areas is perfectly reasonable.


trollolololololol





 



charwo
Posts: 241
Joined: Sat Jan 19, 2013 1:14 pm

Best o luck with the physics

Post by charwo » Mon May 13, 2013 3:07 pm

Best o luck with the physics classes. I'll be here after finals, so go forth and SCIENCE!!!



FhexSans
Posts: 3
Joined: Wed May 15, 2013 8:33 pm

Quote:And in both places, the

Post by FhexSans » Fri May 17, 2013 4:50 am

[quote]And in both places, the T-45d should be RARE. The T-51b was the mainstay, its a much better platform, and in taking the T-45 down to almost non-existence, you can emphasize what quality of power armor troops the NCR is sending to Nevada. It's profound act of understatement.[/quote]


Just because the T-51b system replaced more T-45d suits in service doesn't necessarily qualify that they've become more rare than the T-51b in the wasteland. Chances are, the outdated T-45d suits would have been stored or had begun to be scrapped for parts. Given that there was only maybe a two year period between when the T-51bs were introduced and that T-45ds were prevalent, they could not have been completely phased out less completely destroyed in that time. At most, they might have been stored into warehouses all across the U.S. and perhaps parts of Canada as well, which would imply that they might be more common instead of less. I'd actually imagine you should see more of them lying about, but you should not see that many people using them because of their heavy reliance on small energy cells.


The one thing I do believe should be addressed is the complete lack of Advanced Power Armor (i.e. Remnants Power Armor) in NV specifically. I would think that either the NCR or the Brotherhood would have gotten their hands on at least some of the suits that the Enclave left behind after they both defeated them at Navarro, especially since the Advanced Power Armor apparently makes T-51b suits obsolete.



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