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Do these mods work?( A thread where you ask, and the players answer!)

General mod discussion and requests.
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Dentaria
Posts: 48
Joined: Mon Dec 17, 2012 5:38 pm

Do these mods work?( A thread where you ask, and the players answer!)

Post by Dentaria » Mon Dec 31, 2012 2:11 am

So This thread will be used for people asking if people have trouble running mods, right now I am having trouble with these mods:


 


1: Nevada Skies - Weather Effects BETA and URWLified :http://www.newvegasnexus.com/downloads/file.php?id=35998



2: NMCs_Texture_Pack_For_New_Vegas :http://www.newvegasnexus.com/downloads/file.php?id=43135



3: POCO BUENO Texture Pack :http://www.newvegasnexus.com/downloads/file.php?id=42028



4: Vurts Wasteland Flora Overhaul :http://www.newvegasnexus.com/downloads/file.php?id=39856



5: ELECTRO-CITY - Relighting the Wasteland :http://www.newvegasnexus.com/downloads/file.php?id=37908


Are you playing games with me god damnit!

hellstorm102
Posts: 15
Joined: Sat Dec 15, 2012 12:55 am

can confirm that NMC works,

Post by hellstorm102 » Mon Dec 31, 2012 2:55 am

can confirm that NMC works, Get both versions tho! (fo3 and NV) what i did was install NMC for fallout 3 into a new folder and then installed NMC for new vegas into the same new folder, then i compressed the new folder into a rar and added it to fomm as a package.



Dentaria
Posts: 48
Joined: Mon Dec 17, 2012 5:38 pm

So I installed Poco Bueno

Post by Dentaria » Mon Dec 31, 2012 3:30 am

So I installed Poco Bueno over NMC's and got the sexiest looking game ever, but I'm still getting trouble with the flora, Electrocity, andNewvada Skies.


Are you playing games with me god damnit!

Dentaria
Posts: 48
Joined: Mon Dec 17, 2012 5:38 pm

Flora mod works with some

Post by Dentaria » Mon Dec 31, 2012 10:06 pm

Flora mod works with some tweeking in FNVedit, Still cant get theElectrocity and Nevada Skies working


Are you playing games with me god damnit!

Dentaria
Posts: 48
Joined: Mon Dec 17, 2012 5:38 pm

I love the imaginator, and I

Post by Dentaria » Mon Dec 31, 2012 11:17 pm

I love the imaginator, and I am downloading Preject Reality.


Are you playing games with me god damnit!

Darkersun
Posts: 189
Joined: Mon Sep 17, 2012 7:29 am

Has somebody test 

Post by Darkersun » Wed Jan 09, 2013 9:19 am

Has somebody test 



Undiscovered Capital  


http://fallout3.nexusmods.com/mods/18105


with TTW ?


Regards,

Darkersun


- semi FNV Modder
- Wasteland lover

- System Spec: AMD Phenom II X6 1090T / MSI GTX 970 /12GB DDR3 RAM

Dentaria
Posts: 48
Joined: Mon Dec 17, 2012 5:38 pm

I have tested it, and sad to

Post by Dentaria » Wed Jan 09, 2013 11:47 am

I have tested it, and sad to say it doesnt work :(


Are you playing games with me god damnit!

TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

Darkersun wrote:Has somebody

Post by TJ » Wed Jan 09, 2013 12:22 pm

[quote=Darkersun]Has somebody test Undiscovered Capital with TTW ?


[/quote]


I had it converted for TTW and wasn't having any issues with it but wound up removing it from my load order before I could try it.


My project Dash is on Kickstarter!



Opessepo
Posts: 9
Joined: Sat Jan 12, 2013 5:40 pm

I have been testing Project

Post by Opessepo » Sat Jan 12, 2013 5:48 pm

I have been testing Project Reality and it works fine for New Vegas (as long as Subtle DoF is turned off) but for some reason the darker nights option won't work in DC. If anyone has advice I'd appreciate it. This is the only mod I have enabled that changes lighting in any way, but maybe I messed up with MCM? (It didn't give me an error message and all the other options work as far as I can tell.)



Dentaria
Posts: 48
Joined: Mon Dec 17, 2012 5:38 pm

Darker Nights works for me,

Post by Dentaria » Wed Jan 16, 2013 4:29 pm

Darker Nights works for me, its weird but I find it better than Electro City's


Are you playing games with me god damnit!

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