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Unofficial Fallout 3 patch and Error Corrections - Reduce CTD

General mod discussion and requests.
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jaassu
Posts: 58
Joined: Mon Feb 18, 2013 1:14 pm

Unofficial Fallout 3 patch and Error Corrections - Reduce CTD

Post by jaassu » Fri Feb 22, 2013 8:48 pm

I have noticed that Unofficial Fallout 3 patch has some textures and meshes which correct some problems in fallout 3


Does anyone have idea if it could make sense to install only those textures and meshes from that and leaving xxx.esm out.


Also there is this newer package which supposedly corrects plenty of errors in fallout 3


Error Corrections - Reduce CTD


http://fallout3.nexusmods.com/mods/16490


Any idea if that could be useful with TTW ?



thermador
Posts: 773
Joined: Tue Aug 07, 2012 2:24 pm

I would say the textures and

Post by thermador » Fri Feb 22, 2013 9:05 pm

I would say the textures and meshes would be fine. 


As far as the ESP and ESM files, they may not work right at all.  You would probably need to convert them for TTW (by changing the masters as outlined in the FAQ) and then go through them in FNV edit and see how they modify the TTW installation.



jaassu
Posts: 58
Joined: Mon Feb 18, 2013 1:14 pm

I installed both, unofficial

Post by jaassu » Fri Feb 22, 2013 9:55 pm

I installed both, unofficial patch contained actually quite a number of meshes and textures


And modified Error Fixes V1.5.esp to use master FalloutNV.esm.


So far works well. I will continue playing with those, and later tell my experiences (if I remember).


 



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