This is excellent stuff. But there are a few things I should say...
- For scripting (and gameplay) purposes, detachable magazines won't be part of the fieldstripping/repair, since you'll be swapping them every single time you reload. They'll be misc or ammo items and have no 'condition' value assigned to them.
- I'd really like 'simpler' weapons to have less parts than more complicated ones. Revolvers, I feel, should definitely have less parts than an autoloader. For this reason I'm adding "Recoil Spring" as a component of the autoloading pistols. I'm not 100% sure that's the best choice, as I'm not certain it isn't considered part of the "action". If you can suggest a better additional part for autoloaders, please let me know.
- I'll make sure to write the scripts so that alternate parts like heavy barrels or light bolts can be added in easily, or so parts can be mixed and matched to create recalibered guns, but I'm not going to try adding in any frankensteiny guns or any improved parts except the vanilla mods until a stable and working version is out
Did you have any thoughts on the breakactions or SMGs? Lock ,stock and barrel should be sufficient for the breakctions, I think, but I'm not entirely sure hat should be in a SMG or machnepistol. The same parts as a fully autatic rifle, I would guess?
[/quote]I realize that it may just just be too much trouble, but magazine condition would actually be really cool. The more you use your mags the more worn out and damaged they become. And perhaps it could apply to Wasteland mags, as well. So for instance, the 200 year old mag used by that Raider you just killed is nearly useless, while the nearly unused one you found in the National Gaurd Amory is in perfect condition. And there could be different effects caused by their condition and ways to repair them. So if you have a bent up old mag, then with sufficient repair skill, a hammer and a workbench, you could beat it back into usable condition. Or, after being used so much, the spring could have worn out causing the mag to not feed properly and jamming your weapon. Just an idea.
Also, perhaps those "full-auto internals" should be named "Fire Controller"? I do believe that's the correct term, but I could be wrong.
