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Ultra Big Mod Project

General mod discussion and requests.
scyther808
Posts: 24
Joined: Tue Dec 04, 2012 8:31 pm

Ultra Big Mod Project

Post by scyther808 » Mon May 20, 2013 9:36 pm

Over the summer I'm happy to be saying that I will be making a big mod that will be similar to that of Mothership Zeta Crew. It will feature a new faction. Loads of new areas. A new prominent influence in NV and DC and maybe DLC's, maybe even an influence in mods-added areas. I hope to have it fully voiced.


Picture this, 210 years after the bombs fell. Lurking in the shadows, a distinct government unheard, unseen, and yet not unknown. Leading in secret before the bombs fell but now ready to take on the task at hand. Cleansing the wastes of what is the world and restoring it to the great Pre-War era. I am talking about the Illuminati.


I just came up with this in Social Studies today so if anyone has any ideas, would like to help in anyway they can, or wants to tell me that my idea sucks or that I should give up now, please tell me. This will be my major time consuming project over the summer break. I hope some of you are half as excited as I am.



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Picture this, 210 years after

Post by Risewild » Mon May 20, 2013 9:41 pm


Picture this, 210 years after the bombs fell. Lurking in the shadows, a distinct government unheard, unseen, and yet not unknown. Leading in secret before the bombs fell but now ready to take on the task at hand. Cleansing the wastes of what is the world and restoring it to the great Pre-War era.



Isn't that the Enclave? cheeky


Sounds interesting, will be checking out this thread from now on for updates and ideas. laugh


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rbroab
Posts: 567
Joined: Sun Jan 20, 2013 2:35 am

As long as this isn't just a

Post by rbroab » Mon May 20, 2013 10:15 pm

As long as this isn't just a forethought. There are lots of great mod ideas, yet most never come to fruition, and the rest are abandon before finish.


I will be keeping an eye on this. Hope it pans out.


I'm not alright, I'm an equal amount of left.

scyther808
Posts: 24
Joined: Tue Dec 04, 2012 8:31 pm

Risewild wrote:

Post by scyther808 » Tue May 21, 2013 12:33 am

[quote=Risewild]



Picture this, 210 years after the bombs fell. Lurking in the shadows, a distinct government unheard, unseen, and yet not unknown. Leading in secret before the bombs fell but now ready to take on the task at hand. Cleansing the wastes of what is the world and restoring it to the great Pre-War era.



Isn't that the Enclave?


Sounds interesting, will be checking out this thread from now on for updates and ideas.


[/quote]


I guess it's similar to the Enclave. Except The theory behind the Illuminati is they are an organization that basically runs everything. Not necessarily descendants of the U.S. Government. I'm also hoping to have some technologically advanced armors and weapons. Beyond that of Plasma laser and such. Because The Illuminati has been hiding all this time and yet has been able to quote "Run the world." My idea is to have an underground almost vault-like city basically. With troops, government peoples, and what-not.


While they've been down there, watching us, they've been studying, training, and advancing science for our betterment. *Just typing is giving me the chills* Maybe they will come up with an apparent cure for the FEV virus.


Stay tuned. Just throwing out ideas a bit now.



Computerrock1
Posts: 144
Joined: Wed Oct 24, 2012 4:00 pm

Hmm, how can you cure the FEV

Post by Computerrock1 » Tue May 21, 2013 3:11 pm

Hmm, how can you cure the FEV Virus? I would imagine once you've evolved into one of those green walking tanks (or even worse, a centaur) I can't imagine coming back from that.
A cure for ghoulification, that I can imagine. Extensive rad treatment and cell regeneration therapy (or something to that effect). It would allow for ghouls that lived pre-war to become more prominent and use there knowledge of the old world to there advantage. In fact I would go so far to say they look human but still have the benefits of ghoulification (long life).
My $ .02

scyther808
Posts: 24
Joined: Tue Dec 04, 2012 8:31 pm

Computerrock1 wrote:

Post by scyther808 » Tue May 21, 2013 4:10 pm

[quote=Computerrock1]


Hmm, how can you cure the FEV Virus? I would imagine once you've evolved into one of those green walking tanks (or even worse, a centaur) I can't imagine coming back from that.

A cure for ghoulification, that I can imagine. Extensive rad treatment and cell regeneration therapy (or something to that effect). It would allow for ghouls that lived pre-war to become more prominent and use there knowledge of the old world to there advantage. In fact I would go so far to say they look human but still have the benefits of ghoulification (long life).

My $ .02


[/quote]


Anything is possible when you have the technology. But yeah that makes a lot of sense.



bigbobblehead
Posts: 17
Joined: Wed Jan 30, 2013 8:19 am

I want to help!!! I am great

Post by bigbobblehead » Tue May 28, 2013 3:09 pm

I want to help!!! I am great at coming up with ideas although most of them might be very complex haha.


Posts merged, please do not double post.


[quote=scyther808]


[quote=Computerrock1]


Hmm, how can you cure the FEV Virus? I would imagine once you've evolved into one of those green walking tanks (or even worse, a centaur) I can't imagine coming back from that.

A cure for ghoulification, that I can imagine. Extensive rad treatment and cell regeneration therapy (or something to that effect). It would allow for ghouls that lived pre-war to become more prominent and use there knowledge of the old world to there advantage. In fact I would go so far to say they look human but still have the benefits of ghoulification (long life).

My $ .02


[/quote]


Anything is possible when you have the technology. But yeah that makes a lot of sense.


[/quote]


Maybe not a cure per se but at Big Mountain they have successfully transplanted brains so maybe make a synthetic human body and slab their brain on in there. Some psycological therapy will certainly be in order, but this solution seems like it would be the most approachable one. And with a synthetic body there is room for synthetic physical enhancements and DNA optimization.


Posts merged, please do not double post.


I call it Humanization, or in scientific terms the F.E.V. Redressing Procedure lol


Posts merged, please do not double post.


Hey that's actually a pretty damn good idea eh?


Cause' I got spurs that jingle jangle jingle...

scyther808
Posts: 24
Joined: Tue Dec 04, 2012 8:31 pm

You're more than welcome to

Post by scyther808 » Tue May 28, 2013 6:51 pm

You're more than welcome to join. I need help with ideas for certain scientific elements of the mod. Damn good idea.



owningburrito
Posts: 9
Joined: Sat Aug 24, 2013 10:58 pm

Computerrock1 wrote:

Post by owningburrito » Sat Aug 24, 2013 11:32 pm

[quote=Computerrock1]


Hmm, how can you cure the FEV Virus? I would imagine once you've evolved into one of those green walking tanks (or even worse, a centaur) I can't imagine coming back from that.

A cure for ghoulification, that I can imagine. Extensive rad treatment and cell regeneration therapy (or something to that effect). It would allow for ghouls that lived pre-war to become more prominent and use there knowledge of the old world to there advantage. In fact I would go so far to say they look human but still have the be


nefits of ghoulification (long life).

My $ .02


[/quote]


scientifically speaking you would at least Beale to make the fev infected  super mutants in to regular humans buy using a teleport to remove the mutated cell and DMA and recompile new none mutated cell based on the human DMA template and the mutated DMA to give them their original DMA structure but remove the mutations and there was teleport in mother ship zada so lore friendly. scientifically speaking for a teleport to work it must scrabble and reassemble atoms so that would work


Edit: Fixed your weird formatting



plumjuice
Posts: 460
Joined: Wed Dec 12, 2012 11:59 am

@owningburrito

Post by plumjuice » Sun Aug 25, 2013 12:53 am

@owningburrito


You accidentally'd the whole thing.


Read before asking for help. Please. >>>>>> http://taleoftwowastelands.com/content/read-asking-help



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