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Nexus Upload Guidelines

General mod discussion and requests.
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rbroab
Posts: 567
Joined: Sun Jan 20, 2013 2:35 am

Right there with ya on that

Post by rbroab » Fri Apr 19, 2013 7:57 am

Right there with ya on that one. I've messages a few people. When they never got back to me, I checked their time last online and it had been years...


I'm not alright, I'm an equal amount of left.

alegendv1
Posts: 118
Joined: Sat Dec 22, 2012 5:48 pm

Well, I wasn't really

Post by alegendv1 » Fri Apr 19, 2013 4:54 pm

Well, I wasn't really considering FO3 mods, but rather FNV mods if they happen to have certain incompatibilities. You're right, though, I didn't think about the fact that they'd need TTW installed (DOH!) in order to fix anything.



WizardOfAtlantis
Posts: 188
Joined: Wed Oct 10, 2012 1:23 am

So what does that mean if a

Post by WizardOfAtlantis » Sun May 05, 2013 11:00 pm

So what does that mean if a mod author is MIA? That the mod (for what regards an updated, TTW edition) is in limbo and we can't do anything (or upload it if we did anyway)?


How does this work out? What are the rules of the e-road on subjects like this?



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Well you should PM the mod

Post by Risewild » Sun May 05, 2013 11:39 pm

Well you should PM the mod maker, wait a week and if there is no reply go ahead and upload the TTW version, but give credit to the original maker anyway laugh.


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JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

There are no truly

Post by JaxFirehart » Sun May 05, 2013 11:39 pm

There are no truly established rules.


Personally, I send them a PM/Email asking for permission, and then wait a week or so for a response. If I don't receive one I send them another PM/Email explaining that I have proceeded without their blessing and that they can contact me at any time if they wish for me to stop.



WizardOfAtlantis
Posts: 188
Joined: Wed Oct 10, 2012 1:23 am

I see. Thanks, guys.

Post by WizardOfAtlantis » Mon May 06, 2013 1:12 pm

I see. Thanks, guys.smiley



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

JaxFirehart wrote:

Post by TJ » Mon May 06, 2013 1:50 pm

[quote=JaxFirehart]


There are no truly established rules.


Personally, I send them a PM/Email asking for permission, and then wait a week or so for a response. If I don't receive one I send them another PM/Email explaining that I have proceeded without their blessing and that they can contact me at any time if they wish for me to stop.


[/quote]


That should actually be put in the first post regarding permissions. If there are no established rules on the subject, who better to establish a standard than we considering at this point we're probably the only ones converting FO3 mods. Jax's solution seems to be the most respectable and diplomatic I've seen.


My project Dash is on Kickstarter!



WizardOfAtlantis
Posts: 188
Joined: Wed Oct 10, 2012 1:23 am

I second that motion. If

Post by WizardOfAtlantis » Tue May 07, 2013 12:10 pm

I second that motion. If there isn't a written precedent, why not let's make it ourselves and get it in writing? Great suggestion, tjmidnight420.



thermador
Posts: 773
Joined: Tue Aug 07, 2012 2:24 pm

Agreed.  Added those

Post by thermador » Tue May 07, 2013 3:28 pm

Agreed.  Added those guidelines to the top post under the "DO" section.



Micalov
Posts: 50
Joined: Thu Dec 13, 2012 12:51 am

Just to clarify on the Nexus

Post by Micalov » Tue May 07, 2013 4:48 pm

Just to clarify on the Nexus if you do not receive permission then do not upload full stop even if said mod author is MIA. Sending them a PM saying they can take it down if they wish etc does not fly on the Nexus.



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