Does anyone know how to convert successfully this great mod to TTW? i tried using the usual conversion, but my game keeps crashing :/
Fallout 3 Redesigned - Formerly Project Beauty HD ?
-
Ja.al.de
- Posts: 41
- Joined: Mon Nov 12, 2012 4:44 am
Fallout 3 Redesigned - Formerly Project Beauty HD ?
-
TJ
- Posts: 2181
- Joined: Mon Sep 17, 2012 1:06 pm
If I remember right it doesn
If I remember right it doesn't need converted proper to work. Add masters, sort masters, [Save, exit, reopen] make a note of the index number for FO3 (06 in my case, or right after GRA) Then skim through and make sure EVERY NPC record starts with your FO3 index number. (I keep saying number, but it's actually hex, so watch out for that.)
Since it's just NPCs and FO3's NPCs are all in FO3.esm it's pretty simple to get functioning.
My project Dash is on Kickstarter!
-
Ja.al.de
- Posts: 41
- Joined: Mon Nov 12, 2012 4:44 am
-
TJ
- Posts: 2181
- Joined: Mon Sep 17, 2012 1:06 pm
Almost forgot about this: Any
Almost forgot about this: Any generic NPCs you'll come across may have actually made it into NV. Not always, but alot of them did, so if it's listed for FO3 and you see it's also in NV, leave it as is.
My project Dash is on Kickstarter!
-
Ja.al.de
- Posts: 41
- Joined: Mon Nov 12, 2012 4:44 am
Everything seems to work fine
Everything seems to work fine, although there were a couple of red boxes related to missing hair (or maybe overlapping ?). Coupled with Redesigned 2 for new-vegas, it's a beauty (aha ha ha ...so forced)
no other problem. :)
-
TJ
- Posts: 2181
- Joined: Mon Sep 17, 2012 1:06 pm
Good news then, as I haven't
Good news then, as I haven't rebuilt 'em since 2.0 launched. Not that they're should've been much difference, but I had them merged into a bigger mod that did have to be rebuilt.
My project Dash is on Kickstarter!
-
Fatalmasterpiece
- Posts: 4
- Joined: Fri Sep 13, 2013 2:47 am
Hey there, I've been trying
Hey there, I've been trying to get this to work without much luck. I have TTW running fine. Used TESsnip to delete the FO3.esm master on ProjectBeauty.esm and then added FalloutNV.esm as master. There are no errors but Project beauty doesn't work (there are no ingame changes). I figured I needed to make a merged patch but now FOEdit returns the error [00028EDB] <Error: Could not be resolved>[00028EDB] <Error: Could not be resolved> whenever I try to make a merged patch.
Any chance TJ you could explain in a detailed step by step on how to get Redesigned for FO3 to work on TTW please?
-
TJ
- Posts: 2181
- Joined: Mon Sep 17, 2012 1:06 pm
Do the steps I said above,
My project Dash is on Kickstarter!
-
NILLOC 916
- Posts: 341
- Joined: Thu Aug 01, 2013 4:21 am
Once someone makes this mod
Once someone makes this mod work for them can they upload it ? I don't know shit about modding and don't want to attempt changing things.
- Rick James.
-
CourierSix
- Posts: 181
- Joined: Sun Nov 17, 2013 5:07 pm
I'd appreciate it too...
I'd appreciate it too... though it's understandable if it's too much work. My load order is the same as yours TJ, I just don't want to attempt to meddle in powers I don't understand and then have to do a fresh install.
...
...
...
I'm glad we understand one another.