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Fallout 3 Redesigned and Fallout New Vegas Redesigned?

General mod discussion and requests.
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Vault-Boy
Posts: 26
Joined: Sun Nov 04, 2012 3:40 pm

Fallout 3 Redesigned and Fallout New Vegas Redesigned?

Post by Vault-Boy » Tue Apr 30, 2013 11:03 am

Hello,


Will these mods work with TTW?


Thanks in advance!



JimmyFraska
Posts: 35
Joined: Sun Sep 23, 2012 2:08 am

I was just about to post a

Post by JimmyFraska » Wed May 01, 2013 6:39 am

I was just about to post a topic asking about these.



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

For what it's worth I haven't

Post by TJ » Wed May 01, 2013 6:59 am

For what it's worth I haven't had a problem with either of these mods and TTW. I'm not running either of them with 2.0+ either though.


My project Dash is on Kickstarter!



Vault-Boy
Posts: 26
Joined: Sun Nov 04, 2012 3:40 pm

Hello,

Post by Vault-Boy » Wed May 01, 2013 10:34 am

Hello,


How did u install these then?


The same idea as NMC or install first Fallout 3 version and then New Vegas version?


:)


 


 


[quote=tjmidnight420]


For what it's worth I haven't had a problem with either of these mods and TTW. I'm not running either of them with 2.0+ either though.


[/quote]



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

Here's the thing: when I

Post by TJ » Wed May 01, 2013 11:11 am

Here's the thing: when I actually installed them, it was on 1.4a. Installed both, FO3 version first. I think there's very few if any overwrites but just to be safe. Then used FNVPlugin to merge them. Now that we're in the 2.0 era I've just imported the facegen data to another file and done away with both esms entirely.


My project Dash is on Kickstarter!



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Sessine
Posts: 34
Joined: Wed May 01, 2013 3:36 pm

tjmidnight420 wrote:

Post by Sessine » Wed May 01, 2013 3:38 pm

[quote=tjmidnight420]


Here's the thing: when I actually installed them, it was on 1.4a. Installed both, FO3 version first. I think there's very few if any overwrites but just to be safe. Then used FNVPlugin to merge them. Now that we're in the 2.0 era I've just imported the facegen data to another file and done away with both esms entirely.


[/quote]


Hi there, could you expand on the process of doing this? I'm not familiar with FNVplugin.



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pintocat
Posts: 576
Joined: Sun Apr 07, 2013 12:50 am

There's intructions on

Post by pintocat » Wed May 01, 2013 6:36 pm

There's intructions on converting with the plugin here:


http://www.taleoftwowastelands.com/content/ttw-20-out



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Sessine
Posts: 34
Joined: Wed May 01, 2013 3:36 pm

Ah, I see. I was confused

Post by Sessine » Thu May 02, 2013 10:48 am

Ah, I see. I was confused because I didn't know whether he meant FNVEdit or a new program. While the conversion instructions seem straightforward, I still don't understand this:


[quote=tjmidnight420]Now that we're in the 2.0 era I've just imported the facegen data to another file and done away with both esms entirely.[/quote]


How can I go about importing facegen data and also completely doing away with the esms? I understand and have used faceripper, but it's my understanding that Dracomies created several custom races for npcs, and their facegen is directly related to the face. So I don't understand how the facegen can simply be imported to another file without referencing the original race records in the original ESMs


 



Vault-Boy
Posts: 26
Joined: Sun Nov 04, 2012 3:40 pm

Well i think i got it working

Post by Vault-Boy » Fri May 03, 2013 11:12 am

Well i think i got it working. Some faces are really better now.


First i installed Fallout 3 version and did the tutorial for FNVedit, and then i installed the New Vegas version.



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