Interestingly is this mod actually a byproduct of the system I make for Fallout The Story. I already started something similar for NV a while ago but lost the whole mod in hard disk crash.
The main goal is clearly to extend the Mojave as it was with my first try. I don't want to touch the original FO3 encounter system in any way and also don't want to add a new one for FO3. But a special TTW version with some small overlapping encounters (where it fits and not so random there, only a few placed triggers) isn't that hard to make. So why not giving the CW some of the fun too ;) .
Meeting the tourists again after the train ride could be a lot of fun and pretty surprising for the player. It's a good reason to play TTW instead of the single games.
So I think I go for this solution:
Standalone NV (which would work with TTW too) and a additional TTW only one. It isn't that much more work.


