Great
I have been waiting for more development on this project for a while
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TTWInteriors DC Gambling
- Risewild
- Posts: 3219
- Joined: Mon Oct 01, 2012 9:14 am
Great I have been waiting
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- chucksteel
- Posts: 1388
- Joined: Wed Aug 15, 2012 3:20 pm
back to where I lost my
back to where I lost my progress now and, starting on the Tenpenny casino. I need to figure out what to do for chips but, I think most of the makeshift locations will use the same currency.
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dawe1313
- Posts: 162
- Joined: Fri Mar 22, 2013 4:39 am
i would say have most of the
i would say have most of the makeshift just use caps. or just generic red, white, a blue plastic poker chips like you can get most any where.
only Tenpenny would have the resources to have real chips. it's fairly easy to rationalize him sending salvaging expeditions to Atlantic City. also, i would think that Tenpenny's Casino would be open to anyone who could come up with the caps for the 100 cap "cover charge" at the front gate. let them in, fleece them, kick them back out into the wasteland when they ran out of caps. totally in character for ol' Alistair
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Cadillac
- Posts: 38
- Joined: Wed May 08, 2013 12:11 pm
Holy crap how come I haven't
Holy crap how come I haven't stumbled across this thread. Definetly tracking this thing, that was the only thing missing in CW: card games to make money on. Ofc, I always played only Blackjack.
- chucksteel
- Posts: 1388
- Joined: Wed Aug 15, 2012 3:20 pm
I changed the name of this
I changed the name of this thread to TTWInteriors DC Gambling because I started working on the Tenpenny Casino and it is likely I will make my TTWInteriors core a requirement so I can be free to use my custom assets. I will also have a be merging this into the TTWInteriors ComboEdition.
Once I work out the lighting for the Tenpenny casino I will start to post some new screens but, I do have a question for anyone who is interested in this. Tenpenny Casino will obviously have it's own chips but what about the Makeshift blackjack in the wasteland? I don't see a way to make the casino currency be cap based so I was thinking that there would be some sort of DC gambling voucher that could be cashed in or purchased from many different venders. Meaning if you had chips from Megaton you could use them in Canterbury Commons and so on. What do you all think about that?
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dawe1313
- Posts: 162
- Joined: Fri Mar 22, 2013 4:39 am
some kind of mutually
some kind of mutually accepted trade script? that sounds reasonable.
- pintocat
- Posts: 576
- Joined: Sun Apr 07, 2013 12:50 am
It's too bad f3 didn't have
- chucksteel
- Posts: 1388
- Joined: Wed Aug 15, 2012 3:20 pm
thought about that but, I
thought about that but, I would have to go through the entire game and change Pre-War money into a casino currency. This would be a pain in the ass.
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Cadillac
- Posts: 38
- Joined: Wed May 08, 2013 12:11 pm
As for the casino, I guess
As for the casino, I guess you can put it anywhere between penthouse floor and lounge floor. The tower is so damn high, and yet only 4 floors are as interiors. You could squeeze 5 casinos in there...
- chucksteel
- Posts: 1388
- Joined: Wed Aug 15, 2012 3:20 pm




