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Quest Triggers

General mod discussion and requests.
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catcameback
Posts: 101
Joined: Mon Dec 19, 2016 11:23 pm

Quest Triggers

Post by catcameback » Fri May 26, 2017 1:01 pm

G'day,


I'd don't know if this is the place to ask, but I wanted to learn how to modify quest entries. Specifically, the triggers that cause the quests to fire off in the first place. The three mods I'd like to modify so they trigger with different conditions are two of Someguy's mods - New Vegas Bounties 1 and King of the Ring, and Boom to the Moon from Jokerine.  I'd like Bounties to only start when you pick up the now hiring holotape, change the trigger in Boxing to use an unarmed level of 75, and Boom to the Moon to only trigger if you listen to the rescue signal the mod gives you.


Thanks for your time.



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Bounties is easy, the tape is

Post by RoyBatty » Sat May 27, 2017 3:59 am

Bounties is easy, the tape is already setup to do that. Just set the quest to not be enabled by default.


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catcameback
Posts: 101
Joined: Mon Dec 19, 2016 11:23 pm

Really? Nice, I'll make the

Post by catcameback » Sat May 27, 2017 11:59 am

Really? Nice, I'll make the changes right away. Thanks, RoyBatty.



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