The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

The "Cap-o-Matic"

General mod discussion and requests.
Post Reply
Mystical Panda
Posts: 750
Joined: Wed Mar 30, 2016 2:02 pm

The "Cap-o-Matic"

Post by Mystical Panda » Sun Apr 24, 2016 11:54 pm

I've noticed that the higher level I get, the more "expensive" items get dropped. Soon, you collect more than what your able to sell and I have to start storing it. How about a "Cap-o-Matic", which is like a mail drop-box for the caravan (in lore only), where you dump your items in, them come back later and collect the caps. That way you can dump a ton of stuff without having to carry or store it. Something simple like the "mailboxes" for the custom skyrim houses, MCM would be nice to configure the % per item and the "collection" time. It might even be possible to put it along the trade routes and have the caravan just "stop" in that area as if they were collecting the items, then continue on their way.



User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

If you're using PN and Extra

Post by RoyBatty » Mon Apr 25, 2016 8:53 am

If you're using PN and Extra Options you can set the traders to be more harsh.


 


Image

User avatar
Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

Can we get the base value of

Post by Puppettron » Wed Apr 27, 2016 10:42 pm

Can we get the base value of items via script?
perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

User avatar
pintocat
Posts: 576
Joined: Sun Apr 07, 2013 12:50 am

http://geck.bethsoft.com

Post by pintocat » Wed Apr 27, 2016 10:44 pm

http://geck.bethsoft.com/index.php?title=GetValueAlt works on ingestibles also. If you wanted the base value (like rather than of the ref such as for items with health like weapons/armor) run it on the base form.



User avatar
Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

So a script that dumps the

Post by Puppettron » Sun May 01, 2016 5:49 am

So a script that dumps the contents into an array then runs a foreach loop to add up a total value would be the starting point, yeah?
perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

User avatar
pintocat
Posts: 576
Joined: Sun Apr 07, 2013 12:50 am

Not sure what you're trying

Post by pintocat » Sun May 01, 2016 5:16 pm

Not sure what you're trying to do



User avatar
Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

put up mojave boxes, run a

Post by Puppettron » Sun May 01, 2016 10:37 pm

put up mojave boxes, run a menu to open the container or ship the container.  on ship, it tallies up the value of everything inside of it, runs a gameday check for coming back, removes all those items and when the gameday is correct, it dumps the caps = value into the container.


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Pawn Shops of the Wastes.

Post by RoyBatty » Sun May 01, 2016 11:40 pm

Pawn Shops of the Wastes.


Image

User avatar
pintocat
Posts: 576
Joined: Sun Apr 07, 2013 12:50 am

(No subject)

Post by pintocat » Mon May 02, 2016 12:35 am



Post Reply