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Here are a few mods:

General mod discussion and requests.
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phillipreilly707
Posts: 11
Joined: Wed Aug 12, 2015 10:54 am

Here are a few mods:

Post by phillipreilly707 » Sat Sep 26, 2015 10:24 am

Here are ta few mods a I REALLY want for my TTW play through.


Yet i dont know how to convert them, not even where to begin.


 


http://www.nexusmods.com/newvegas/mods/52510/?


 


http://www.nexusmods.com/newvegas/mods/37871/?


 


http://www.nexusmods.com/newvegas/mods/46628/?


 


http://www.nexusmods.com/newvegas/mods/43331/? (FO3 Version as well)


 


http://www.nexusmods.com/newvegas/mods/44027/?


 


Also i was told this has been converted yet i cant find it anywhere.


http://www.nexusmods.com/newvegas/mods/51664/?


 


 


 


 


Kill the Ghoul - Human


Kill the Human - Ghoul


Kill them All - Mutant


Screw you guys, This is getting old. - Me

Arkngt
Posts: 382
Joined: Fri Jun 26, 2015 7:52 pm

Generally, you don't need to

Post by Arkngt » Sat Sep 26, 2015 11:29 am

Generally, you don't need to convert FNV mods, as they work with TTW out of the box. In some cases, you'd want a TTW version to get the features implemented in the Capital Wasteland/work with FO3 stuff as well.


That said, I'm not using any of the above mods myself, so no help on particulars, except that you don't need to use YUP as all its fixes are included in TTW Fixes (up until the latest release of the latter anyway).


EDIT: Found a TTW patch for RobCo Certified, which implements features from the FNV version in the Capital Wasteland as well.


»You're no match for science!« Doctor Mobius

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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

The first mod in that list

Post by Risewild » Sat Sep 26, 2015 11:41 am

The first mod in that list says this:



COMPATIBILITY

This mod was designed from the ground up to be as compatible with as much as possible. Everything from changing repair lists to adding items to vendors were done in a way so that you won't need compatibility patches with your 100 other mods. Unless otherwise specified, Alternative Repairing is compatible.



The following mods are already supported:




  • Project Nevada (Note: Project Nevada's optional repair system is incompatible.)


  • Millenia’s weapons


  • kouoaeha's weapons


  • D3IMUDD4's weapons


  • Tale of Two Wastelands


  • LFox’s Bottle That Water


  • NVInteriors Wasteland Edition (+ AWOP)


  • NVInteriors Urban Edition (+ AWOP)


  • NVInteriors Combo Edition (+ AWOP)


  • TTWInteriors



So it seems like that mod doesn't need anything changed to work with TTW in both wastelands smiley.


 


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KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

And don't use YUP with TTW.

Post by KeltecRFB » Sat Sep 26, 2015 3:24 pm

And don't use YUP with TTW, only TTW fixes.


"Si vis pacem, para bellum!"

phillipreilly707
Posts: 11
Joined: Wed Aug 12, 2015 10:54 am

Thanks Guys.

Post by phillipreilly707 » Sat Sep 26, 2015 6:32 pm

Thanks Guys.


Kill the Ghoul - Human


Kill the Human - Ghoul


Kill them All - Mutant


Screw you guys, This is getting old. - Me

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