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[REQ] 3DNPC Fallout 3 Bundle for TTW

General mod discussion and requests.
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kraag
Posts: 69
Joined: Mon Jul 06, 2015 7:02 pm

[REQ] 3DNPC Fallout 3 Bundle for TTW

Post by kraag » Wed Jul 08, 2015 7:25 pm

Everyone knows Interesting NPC's for Skyrim, it's quality and size are second-to-none. Not as many people know about iNPC[3DNPC] for Fallout 3, which actually exists! I would absolutely love to see this working for Tale of Two Wastelands, the voice acting and mod design are as good as the Skyrim version, just nowhere near the amount of content [yet]. I posted a request to Kris Takahashi on his forum here [http://3dnpc.com/forums/topic/ttw-compatibility-for-fo3-bundle/]. As expected Kris is very busy and would not mind at all if someone else were to create a compatibility patch for use in TTW.

I would have a crack at doing this myself but I'm severely bandwidth limited for the next few months and cannot watch the mod conversion tutorials on youtube. While I do know how to mod Gamebryo/Creation engine games [http://www.nexusmods.com/skyrim/users/4772449/?tb=mods&pUp=1] in a simple way, my modding knowledge is nothing compared to the talented individuals working on TTW.

TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

I've replied in your thread

Post by TJ » Wed Jul 08, 2015 8:01 pm

I've replied in your thread on his site with some information. Really your best bet is to start on the conversion process and ask questions in this thread as you need to. It's really not that complicated.


[I know you said you're bandwidth limited, but if you have the bandwidth to download the mod just get the PDF guide from here and use that. The process is super simple.]


My project Dash is on Kickstarter!



kraag
Posts: 69
Joined: Mon Jul 06, 2015 7:02 pm

Sweet, thanks for the input

Post by kraag » Wed Jul 08, 2015 8:23 pm

Sweet, thanks for the input TJ, after seeing [in text] what is involved in a FO3>TTW mod conversion, I might spend some time in xEdit and see where we end up :) Cheers!



kraag
Posts: 69
Joined: Mon Jul 06, 2015 7:02 pm

Just doing some testing for

Post by kraag » Wed Jul 08, 2015 11:15 pm

Just doing some testing for this conversion, all went well with scripts etc. - I'm combing through making sure there is no .32/shotgun shells etc...



Adonis VII
Posts: 155
Joined: Mon Jan 05, 2015 4:50 am

That actually looks really

Post by Adonis VII » Thu Jul 09, 2015 12:08 am

That actually looks really cool. I love it for Skryim so I'll be looking forward to his progress for Fallout.



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