i was hoping a mod could be made that gives options for ttw companions that creates multiple options for companions within the MCM menu system. i know there are mods that change companion behavior but the primary reason for this is to limit the number of mods in the load order and to give easy access to multiple options
options could include: full access to weapons and armor, whether or not companions use ammo, how they level (hitpoints formula kinda like PN setup), if they unholster weapons when the pc unholsters weapon, essential or notand whatever else people want options for and would be plausible. i personally dont use mods that add companions. so for me, i'm thinking something generic that effects FO3 and FNV vanilla companions.
the other question i have, is how mergable (i know, not a word :) ) are mods that effect companion behavior and can FO3 mod and FNV mods be merged?
edit: something like: http://www.nexusmods.com/newvegas/mods/45346/? this but effects FO3 companions as well
Thank you all