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Converting Fallout World Expension

General mod discussion and requests.
Alexcroww
Posts: 104
Joined: Fri Nov 08, 2013 1:51 am

I don't see that in tesnip.

Post by Alexcroww » Fri Aug 22, 2014 8:00 pm

I don't see that in tesnip. Does it have an influence?



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Shardoom
Posts: 117
Joined: Sat Jun 22, 2013 11:06 am

I just noticed that you're on

Post by Shardoom » Fri Aug 22, 2014 8:52 pm

I just noticed that you're on FNVedit 31.


31 has a problem creating ONAM records, which can produce the kind of trouble your describing. Stuff appearing normal in the worldspace/cell fields in fnvedit, but not appearing in game.


 


ONAM's only apply to esm's. (or esp with the esm flag ticked)


However, they also only apply to overriden  records, so if this mod you're converting adds brand new stuff it likely won't be an ONAM problem. Regardless though, you really should upgrade your fnvedit.



Alexcroww
Posts: 104
Joined: Fri Nov 08, 2013 1:51 am

ok I will and try a again

Post by Alexcroww » Fri Aug 22, 2014 9:48 pm

ok I will and try a again



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

TESnip, DO NOT USE. Can and

Post by RoyBatty » Fri Aug 22, 2014 10:04 pm

TESnip, DO NOT USE. Can and WILL break things.


Image

Alexcroww
Posts: 104
Joined: Fri Nov 08, 2013 1:51 am

Hi, I reconverted the mod

Post by Alexcroww » Fri Aug 22, 2014 10:43 pm

Hi, I reconverted the mod with FNVedit 32.


No change same thing again.


I didn't change a ting with TESnip just to check if the file was an ESM  flag.


I Checked with FO3, looks more complete but I think that the interiors are not complete from the author.


Anyways Thanks for all.



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