As I have just tested, CFW does not work with TTW, and causes Super Mutants to not use their ranged weapons. This being said and forewarned, does anybody know what script conflicts could be causing this, or has anybody already created a patch to address this issue?
Classic Fallout Weapons Compatability Request
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daStig177
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- Joined: Sat Aug 03, 2013 2:01 am
Classic Fallout Weapons Compatability Request
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TJ
- Posts: 2181
- Joined: Mon Sep 17, 2012 1:06 pm
It's still the leveled lists,
It's still the leveled lists, and still needs fixed in the manner I explained. Now you know what plugin is causing it, compare the entries in the supermutant weapon leveled list (WeapSuperMutantGuns or something to that effect). Are you wanting someone to do it for you too? If you'd like I can come over and play the game for you?
[I have been extremely nice lately, but I also just explained this fix a few minutes ago. My appologies, fellow team members, if this is too harsh.]
My project Dash is on Kickstarter!
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daStig177
- Posts: 7
- Joined: Sat Aug 03, 2013 2:01 am
Nah, I can do it myself, I
Nah, I can do it myself, I was just wondering if somebody was already working on something to address the issue, as I don't want to have to waste my time. Thanks for the help! Looking back on it, I probably shouldn't have put request in the title, sorry about that.
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TJ
- Posts: 2181
- Joined: Mon Sep 17, 2012 1:06 pm
No problem, and if I come off
No problem, and if I come off as brash or a jackass I apologize, I'm an asshole but I have been working on it.![]()
My project Dash is on Kickstarter!
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daStig177
- Posts: 7
- Joined: Sat Aug 03, 2013 2:01 am
Okay, I have investigated the
EDIT: All resolved now.