The problem I have with being a sniper is sometimes I don't know what the hell I just killed sometimes. Can't tell if it's a robrain or a raider or merc. What would be nice, is like an Unreal-style kill feed. Just: "Craig (Anti-Material Rifle) Raider (Headshot)" or something along those lines. Or, maybe we could use pictures like TF2 does, or something. Depends on how coustimizable the HUD drawing engine is.
I don't have much experience with Fallout New Vegas scripting, and the GECK is very fustrating to use. I'd be willing to do most of the scripting/coding if someone is willing to teach me the basics. (How to capture kill events, how to draw on the screen, etc etc).
I was thinking to keep it along the lines of Fallout, to just have it either be a thing in your PipBoy that shows up, like a book or something, and not something that's on the HUD. Maybe have it like a Journal. "Today I killed 12 raiders, 2 robrains, 3 fire ants and some dickweed in a red suit who I didn't like the way he looked at me." We could make it interactive, and have the player enter a blurb about why they shot someone important like Tenpenny.
Let me know what you guys think, I'd love to hear some feedback on this.