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Mod Request: Motorcycle parts

General mod discussion and requests.
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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Mod Request: Motorcycle parts

Post by Risewild » Sun Apr 14, 2013 9:35 am

I just thought that would be interesting if we could loot motorcycles to get a Motorcycle gas tank and two Motorcycle handbrake maybe it would require 25 repair skill or something cheeky and if we explode the motorcycle maybe have a small chance of getting some of those items (Luck based).


It just seems strange to me that we can find those parts but we can't really get them from actual motorcycles indecision.


 


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TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

I agree. Would be cool if

Post by TJ » Sun Apr 14, 2013 9:45 am

I agree. Would be cool if motorcycles were like little exploding activators. You could stroll by and snatch the tank off (visibly.)


My project Dash is on Kickstarter!



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rbroab
Posts: 567
Joined: Sun Jan 20, 2013 2:35 am

Would be cool to see this. I

Post by rbroab » Sun Apr 14, 2013 3:29 pm

Would be cool to see this. I've only ever found parts next to the motorcycle. This would be a mod I would use.


I'm not alright, I'm an equal amount of left.

dawe1313
Posts: 162
Joined: Fri Mar 22, 2013 4:39 am

in the FO3 Ammo Toolkits mod

Post by dawe1313 » Sun Apr 14, 2013 6:50 pm

in the [url=http://fallout3.nexusmods.com/mods/2693]FO3 Ammo Toolkits mod[/url] there is a Ammo Bench - Car Mechanic.esp that allows you do exactly this.



Senterpat
Posts: 239
Joined: Thu Feb 21, 2013 5:37 am

You could do this in

Post by Senterpat » Sun Apr 14, 2013 8:44 pm

You could do this in scavenging the wasteland, a mod I made for TTW, allowed you to loot pretty much anything (rubble piles, cars, generators) if you had tools. Tho I haven't got around to making an updated version.


Call me Pat. Senterpat is too much to type.

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