The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

(Request Granted) Mothership Zeta suggestion.

General mod discussion and requests.
dawe1313
Posts: 162
Joined: Fri Mar 22, 2013 4:39 am

Senterpat wrote:

Post by dawe1313 » Mon Apr 15, 2013 3:58 pm

[quote=Senterpat]


I am talking about a new device. I don't want to add them to workbenches or anything, because you should only be able to spend the crystals in the Ship. There's no where else to get alien crystals, so I see little point in adding more clutter to the workbench when I could just make a vending machine like those in lonesome road. I was actually responding to the OP, sorry but I see little point in harvesting body parts from aliens. You kind of went off in a different direction with your post.


[/quote]


ok, i understand now. and your logic about cluttering workbenches makes total sense. like risewild said, there are plenty of interesting console statics in Zeta, just pick one and have at it :) maybe pick one that is used a lot already and turn it from a static into an activator?


the only reason i brought up the harvestable body parts is because i didn't remember there being a whole lot of crystals. i could be wrong, been a while since i played Zeta. :)  alien body parts could be another source of material for conversion to biological based items like BioGel. i guess an easier thing to do would be increase the chance to drop and/or quantity of crystals on dead alien loot leveled lists.


another option would be to make some of the moveable static clutter, like all the alien cube/boxes, into an actual item that could be picked up, and then converted to crystals. that would give another source of materials and get rid of a lot of useless/annoying clutter. i can't be the only person who spent time throwing junk down into the core because i was tired of kicking it around, can i?


 



User avatar
Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

I always play the game with a

Post by Risewild » Mon Apr 15, 2013 10:45 pm

I always play the game with a mod that transforms the clutter into pickable objects cheeky but since I have been testing TTW I haven't use that mod yet.


Thanks a lot Senterpat! that looks like it is the mod I really wanted alright and even more because I forgot about the cryo stuff blush, can't wait to get it and try it laugh


Signature:

Senterpat
Posts: 239
Joined: Thu Feb 21, 2013 5:37 am

My pleasure Risewild

Post by Senterpat » Mon Apr 15, 2013 11:42 pm

My pleasure Risewild


 


dawe, I understand now, but that seems like a different mod, the aliens wouldnt really have a machine that broke down their body parts into medicine.


The clutter idea sounds useful though, I'll have to actually go and play the game, I've had ttw installed for like 4 months, yet I've spent 90% of my "play time" modding it :/


Call me Pat. Senterpat is too much to type.

dawe1313
Posts: 162
Joined: Fri Mar 22, 2013 4:39 am

Senterpat wrote:...dawe, I

Post by dawe1313 » Tue Apr 16, 2013 4:22 am

[quote=Senterpat]...dawe, I understand now, but that seems like a different mod, the aliens wouldnt really have a machine that broke down their body parts into medicine...[/quote]


ok. but before you totally dismiss the idea, i have two words for you to think on: "Soylent Green"



Post Reply