The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

Installation problem regarding FOMM when trying to activate TTW

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
Post Reply
Meme Lad 24
Posts: 1
Joined: Mon Jun 19, 2017 6:06 am

Installation problem regarding FOMM when trying to activate TTW

Post by Meme Lad 24 » Mon Jun 19, 2017 6:24 am

Right. So yesterday I purchased Fallout 3 Game of the Year and Fallout New Vegas Game of the year (both Steam purchases)


I had already owned Fallout New Vegas for the better half of a year and had Fallout 3 on Xbox one when I purchased fallout 4.


I went to install TTW following this video (https://youtu.be/jLWPELCKYfk) and I ran into a snag when doing the FOMM step before actually activating :/


I have tried uninstalling and re installing. Installing the patch i grabbed when searching the forums last night.


PC Specs:


2x - Intel(R) Core(TM) Duo CPU E7500 @ 2.93 GHz


1x - NVIDIA GeForce G210 (Ancient. But it can run New Vegas with 105 mods at 30 so i'm happy)


4GB RAM


X64 system


 


(I am not that much of a computer person. Apologies)


 


 


You do not have the required permissions to view the files attached to this post.

User avatar
jlf65
Posts: 1535
Joined: Wed Aug 10, 2016 9:10 pm

Many people have trouble

Post by jlf65 » Mon Jun 19, 2017 3:03 pm

Many people have trouble getting the fomod to install after it's made... something like the 32-bit app runs out of memory while trying to handle huge fomod files. So most of the folks I've notice tend to install the fomod by hand. I did. Simply decompress and copy into the FONV data folder, then be sure to make the changes to the .ini files in your Docs\My Games\FalloutNV directory. The changes are listed in the script in the fomod archive. If you forget to make the changes to the ini files, the game will start, then hang right where you'd actually start a new game as it's activating the wrong initial quest.



User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

What version of FOMM?

Post by RoyBatty » Mon Jun 19, 2017 3:37 pm

What version of FOMM?


Image

H1ms3lf
Posts: 146
Joined: Tue Apr 11, 2017 8:44 pm

Make sure you're using FOMM

Post by H1ms3lf » Mon Jun 19, 2017 5:38 pm

Make sure you're using FOMM FORK, I've already run into this error screen a few times, mostly it was due to deleting a mod (or other file) from FOMM directories without deactive/uninstall it first, or a plugin error in NV/Data. The plugin case is easy, just restart FOMM, the mod deletion is a harder as FOMM will refuse to work correctly from there onwards (AFAIR), I had to replace the mod/file even if it was for a dummy/empty one (to make FOMM happy again \o/) - in this case I would advice you to reinstall FOMM and delete any of its previous records.


Compulsive post editor and CEO for the ENDLESS WAVES OF BAD DOGGIE!!

Currently trying to get the FWE Wasteland Explorer bike to work in TTW =X



Post Reply