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[Fix] Sydney not a vendor

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Bottletopman
Posts: 117
Joined: Thu Jan 05, 2017 12:28 am

[Fix] Sydney not a vendor

Post by Bottletopman » Sat Sep 09, 2017 11:46 am

After completing Stealing Independence and Sydney moving to the Museum of History, Sydney may just stand around in the Museum of History without actually heading into Underworld itself. Normally this wouldn't be so bothersome if she'd set up shop there, but she doesn't until she actually goes into Underworld.


I've been racking my brain for days wondering why this was happening in my game till I decided to do a moveto.player command on her while I was in Underworld. Lo and behold, she greets me with post-Stealing Independence dialog and is now a vendor!


Can't wait till 3.0, I remember reading one of the changes being that she'll sell a lot more ammo since she did mention that she was an ammo vendor. Will be great to have DC's own Quartermaster Bardon, I've got more caps than I know what to do with and I haven't been to Vegas yet to splurge on the GRA unique weapons.


Greta also just stood in front of the Underworld entrance, probably from her smoko she normally takes at night.


tp for my bunghole?

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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Yep those things have been

Post by RoyBatty » Sat Sep 09, 2017 10:28 pm

Yep those things have been fixed and Sydney does have a load more ammo, but not Bardon levels. :)


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Bottletopman
Posts: 117
Joined: Thu Jan 05, 2017 12:28 am

Sweet, the important thing is

Post by Bottletopman » Sun Sep 10, 2017 1:19 am

Sweet, the important thing is that she's got ammo, need moar 5.56 AP for dat light machine gun


tp for my bunghole?

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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Oh, the Outcasts have that.

Post by RoyBatty » Sun Sep 10, 2017 3:10 am

Oh, the Outcasts have that.


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