This could be an issue with the CaliberX or weapons of the new millenia mods, but as it only seems to occur in the Capital Wasteland I'm posting it here. My specs are:
16GBRAM
Intel inside i7 59.0 GHZ
Nvidia GTX Geforce 960
Windows 10
Using FOMM 0.14.11.12
Both games are steam copies with all the DLC (GOTY and ultimate)
So my current setup of TTW has been running quite nicely, save for this damn near immersion-breaking bug I am encountering. Almost every super mutant I gun down in DC isn't carrying proper ammo for their weapons, being replaced with what I imagine is the vanilla ammo Millenias weapons are chambered for. So for example, if I get into a fight with a super mutant carrying a AK74 or 9A-91, he will only be carrying 5.56mm or 357. mag instead of 5.45mm or 9x39mm. Not exactly causing crashes, but it makes it quite a pain to accrue the more exotic ammo types, as well as for boring fights when I can just unload on the giant target running in a straight line at me.
I remember in the last version of CaliberX I was running the WOTNM patch (version 4 patch I think?), a little over a month ago before the windows anniversary update, had super mutants dropping the proper ammo types but either the new version or something in my load order is screwing with the levelled lists to replace ammo added by the patch with vanilla variants.
Any help would be greatly appreciated, I'm not exactly an expert when it comes to messing with levelled lists.
