Okey i now should have the correct load order of my masterfiles, but nothing really changed. Heres my exported loadorder:
GameMode=FalloutNV
FalloutNV.esm=1
HonestHearts.esm=1
CaravanPack.esm=1
ClassicPack.esm=1
DeadMoney.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
Fallout3.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Anchorage.esm=1
ThePitt.esm=1
Zeta.esm=1
TaleOfTwoWastelands.esm=1
TTWFixes.esm=1
AWorldOfPainFO3.esm=1
TTWInteriors_Core.esm=1
TTWInteriorsProject_Combo.esm=1
FCOMaster.esm=1
StreetLights.esm=1
More Perks.esm=1
More Traits.esm=1
More Perks for Companions.esm=1
Project Nevada - Core.esm=1
Project Nevada - Cyberware.esp=1
Project Nevada - Equipment.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Extra Options.esm=1
More Perks Update.esp=1
More Traits Update.esp=1
More Perks for Companions Update.esp=1
ttw_wildwasteland.esp=1
TTW_StashPackOptions.esp=1
TTWOptions.esp=1
TTW_StartupMenu.esp=1
TTW_SpeechChecks.esp=1
TTW_OutcastTrading.esp=1
TTW_NoKarmaDCFollowers.esp=1
TTW_Reputation.esp=1
TTW_AnchorageCustomization.esp=1
Flora Overhaul.esp=1
DarNifiedUINV.esp=1
The Mod Configuration Menu.esp=1
CASM.esp=1 F4Quickloot.esp=1
EVE FNV - ALL DLC.esp=1
Project Nevada - EVE All DLC.esp=1
Millenia_CombatShotgun_replacer.esp=1
Project Nevada - Cyberware Additions.esp=1
Project Nevada - Rebalance Complete.esp=1
Project Nevada - All DLC.esp=1
Reload Sounds.esp=1
IronSightsFoley.esp=1
SneakFoley.esp=1
GrenadeFix.esp=1
HitMarkerNV.esp=1
boa ncrpahelmet.esp=1
Boacombat2glove.esp=1
FO3_WRP.esp=1
LodFixer.esp=1
FCO - GlowingOne.esp=1
FCO - OHSB NPC Edits.esp=1
FCO - NPC Changes.esp=1
TTW Realistic Wasteland Lighting - Enhanced.esp=1