That just makes it even more of a pain to make compatibility patches for things. Also moving a lot of refs will make the game pause for a really long time. Forget place at me, since it makes temporary refs anyways. You could place everything in a dummy cell and use moveto and setpos but you'd still need a reference in the cell to move things to and again it would cause a lot of pausing moving tons of items, and again compatibility patch issues. Just be careful what you do and check the more popular mods and make sure they don't use the area's you want to use.
Disable makes stuff disabled period, and not fade in until enabled. It's better to use an enable parent xmarker and link everything to it as an enable parent so you only have to enable the xmarker.
