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NPCs are all bald (Hairless)

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
dathus
Posts: 21
Joined: Sun Oct 18, 2015 9:16 pm

I just reinstalled everything

Post by dathus » Mon Dec 04, 2017 12:42 pm

I just reinstalled everything from zero, and still everybody is bald. I just give up. :-(



dathus
Posts: 21
Joined: Sun Oct 18, 2015 9:16 pm

lci_proxyumd32.dll: Lci Proxy

Post by dathus » Wed Dec 06, 2017 1:59 pm

lci_proxyumd32.dll: Lci Proxy Display Driver

Lci: Luminon Core Incorporated (Samoa) Taiwan Branch


I even deleted the Dll located on C:\Windows\SysWOW64

But the Game don't start anymore.

So I copied nvd3dum.dll and renamed to lci_proxyumd32.dll and the game started normally.

But still everybody is bald.

I think this is a new update from Windows 10, and was created/updated 18 of may 2017.



So no it's not "Fresco Logic driver"



Lyndi
Posts: 555
Joined: Tue Jul 07, 2015 8:32 pm

Either way it's not the

Post by Lyndi » Wed Dec 06, 2017 2:44 pm

Either way it's not the correct driver for that GPU.


Produces the programming equivalent of coffee stains.

User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

the shader package is wrong

Post by RoyBatty » Wed Dec 06, 2017 6:59 pm

The shader package is wrong too, backup shader package 2, copy shader package 13 and rename it to 2


It's detecting the shader version wrong too, dunno if that can be fixed by external means. It's running in directx 8 mode (no hair). That was the first reason I asked if you had a d3d9.dll in your directory because there was some hacky fix that did the same thing.


Have you tried reinstalling directx9c ? Maybe creators update disabled it and it needs to be reinstalled. Windows 10 doesn't come with it and it's usually installed by games.


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dathus
Posts: 21
Joined: Sun Oct 18, 2015 9:16 pm

I formated my PC with the

Post by dathus » Fri Dec 08, 2017 4:36 pm

I formated my PC with the latest clean iso with the fall creators update.

And know the hairs are working.



Even I don't think it's a issue, the render info a bit different.

 



Renderer Device Information:

    NVIDIA GeForce GTX 750 Ti

    nvldumd.dll

    RenderPath                 : BSSM_SV_2_A

    PSversion                  : 300

    VSversion                  : 300

    VStarget                   : vs_2_0

    PStarget                   : ps_2_a

    PS2xtarget                 : ps_2_a

    maxPS20inst                : 512

    3.0 Support                : yes

    3.0 Lighting               : yes

    Nonpowerof2textures        : yes

    FP16ARGB blending          : yes

    FP16ARGB filtering         : yes

    High dynamic range         : yes

    Bloom lighting             : no

    Refraction                 : yes

    2.0 hairw                   : yes

    SLI mode                   : no

    Water shader               : yes

    Water reflections          : yes

    Water displacement         : yes

    Water high res             : no

    Multisample Type           : 8

    Transparency MS            : yes

    Shader Package             : 13

    HW Thread Count            : 6




User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Now it's using the correct

Post by RoyBatty » Fri Dec 08, 2017 5:50 pm

Now it's using the correct driver and info. :)


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