The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

game crashed

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
Post Reply
Lendahandium
Posts: 1
Joined: Sun Sep 13, 2015 4:48 am

game crashed

Post by Lendahandium » Sun Sep 13, 2015 5:01 am

Hi, i just a few minutes ago finished installing A Tale of Two wastelands mod onto my pc, and i attempted to open taleoftwowastelands_main, and taleoftwowastelands_options in an attemp to see if it contained a way to start up the modded game, as i have no idea how to do it otherwise, and it prompted me to sign into my nexus mods account. after clicking login, it crashed, and i was directed to a text document stating why it had crashed, can someone please tell me what this means and how i can fix it? thank you in advance


Saturday, September 12, 2015 - 11:42:22 PM
Fomm 0.13.21
OS version: Microsoft Windows NT 6.2.9200.0

System.NullReferenceException: Object reference not set to an instance of an object.
at WebsiteAPIs.NexusAPI.get_LoginKey()
at Fomm.PackageManager.PackageManager.WebsiteLogin()
at Fomm.PackageManager.PackageManager..ctor(MainForm mf)
at Fomm.MainForm.bPackageManager_Click(Object sender, EventArgs e)
at Fomm.MainForm..ctor(String fomod)
at Fomm.Program.Main(String[] args)
Who are you? That do not know their history?

User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Your FOMM is outdated, the

Post by RoyBatty » Sun Sep 13, 2015 5:11 am

Your FOMM is outdated, the current Fork is 14.11.12.


You need to use the package manager in FOMM and add FOMOD, select the fomod created by the installer.


Image

LightningDolphin
Posts: 10
Joined: Thu Sep 17, 2015 11:27 pm

Heres the link for the

Post by LightningDolphin » Fri Sep 18, 2015 12:27 am

Heres the link for the updated FOMM http://www.nexusmods.com/newvegas/mods/54991/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmodfiles%2F%3Fid%3D54991&pUp=1



User avatar
Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

also, start fallout new vegas

Post by Puppettron » Fri Sep 18, 2015 5:39 pm

also, start fallout new vegas from your mod manager through nvse or 4gbnv to start the game.


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

LightningManGTS
Posts: 55
Joined: Mon Jun 15, 2015 4:24 am

*cough* http://www.loverslab

Post by LightningManGTS » Sun Sep 20, 2015 1:15 pm

*cough* http://www.loverslab.com/topic/17895-fomm-custom-build-0141113/ this is the version you want



Post Reply