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FO3 Perk: Rad Regeneration Bug; Script when RAD level is at Adv.Rad Poisoning doesn't Activate (Single Char)(Perk number invald)

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jd345
Posts: 3
Joined: Sun Sep 13, 2015 12:43 am

FO3 Perk: Rad Regeneration Bug; Script when RAD level is at Adv.Rad Poisoning doesn't Activate (Single Char)(Perk number invald)

Post by jd345 » Sun Sep 13, 2015 12:52 am

the game runs fine it's that one of my chars lost the script for the perk Rad Regeneration, now you would say if i just removed the perk and got it back....well thats the problem, i cant, the original perk Form ID is xx03066b and i did replace the xx with the value in FOMM to me is 0a, the perk wont be removed unless there is another Formid when the game is converted into a Mod, now it still works, i have a high level char that got his legs blown off and they instantly healed...still dont know what gives (though i was modding around earlier) problem is that isnt the problem cause it ould of bugged the perk ENTIRELY, and i dont have a save before the loss of it DX


Does TTW use a ALTERNITIVE Form ID for Rad Regeneration?


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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Yeah, it uses the NV one.

Post by RoyBatty » Sun Sep 13, 2015 1:20 am

Yeah, it uses the NV one.


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jd345
Posts: 3
Joined: Sun Sep 13, 2015 12:43 am

i cant seem to find it in the

Post by jd345 » Sun Sep 13, 2015 1:43 am

i cant seem to find it in the GECK



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