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Paradise falls? They won't leave!

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Kotov_Chaos
Posts: 17
Joined: Fri Jun 12, 2015 5:24 pm

Paradise falls? They won't leave!

Post by Kotov_Chaos » Sun Jun 21, 2015 6:48 am

I've searched for this problem online to no avail. I went to Paradise falls and talked my way in. Then I bought Clover. Then I decided to wreck the place and killed every slaver. I unlock the doors and talk to everyone. Each one starts running but then they just stop and walk around. I talk to the kids and it gives me the quest Rescue From Paradise (Which seems too early), but the kids just walk around now too and no one will talk to me. Turns out foolish me forgot Grouse and the guard outside they weren't dead when everyone started running. Is this the problem or something else entirely. I'll post a modlist if it doesn't turn out to be some thing simple.


Thanks.


We're the Tunnel Snakes! That's us and we RULE!

paragonskeep
Posts: 738
Joined: Thu Oct 25, 2012 6:19 pm

You'll need to post your load

Post by paragonskeep » Sun Jun 21, 2015 8:56 pm

You'll need to post your load order. 


Doesn't matter if Grouse or other outer guard are dead or not. Grouse actually doesn't turn hostile if he still has the mesmertron. The Rescue from Paradise starts when talking to the kids that's it's trigger. 


You have a mod conflict somewhere along the way. 


Put your load order in pastebin and link here, also post computer specs


If life is but a test, where's the damn answer key?!?!?

Kotov_Chaos
Posts: 17
Joined: Fri Jun 12, 2015 5:24 pm

Thanks but It fixed itself.

Post by Kotov_Chaos » Mon Jun 22, 2015 1:22 am

Thanks but It fixed itself. Just Fallout deciding to F up on me. But now it's all good and Paradise Falls is a ghost town. Thanks for responding.


We're the Tunnel Snakes! That's us and we RULE!

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