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Can't rehire dogmeat

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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Dingleman
Posts: 3
Joined: Tue Jun 09, 2015 3:03 pm

Can't rehire dogmeat

Post by Dingleman » Tue Jun 09, 2015 3:12 pm

Hi, I just downloaded ttw about a week ago (having a great time with it too) and I've run into a bit of an issue.


I just completed tranquility lane, and I can't get dogmeat back. he's walking around outside vault 101 like he should be, but when I try to talk to him, nothing happens (I just get that "click" sound)


System Specs:




  • Core i7 4500U


  • 8GB RAM


  • Windows 8.1


Mod Manager: FOMM 0.14.11.9


Symptoms: Unable to talk to dogmeat after completing the tranquility lane simulation


Already tried: Disabling any mods that I thought could have affected companions in any way (Niner, TTW_NoKarmaDCFollowers)


Hopefully someone can help me out with this.


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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

AWorldOfPainFO3_TTW_2.2a.esm

Post by RoyBatty » Tue Jun 09, 2015 6:15 pm


AWorldOfPainFO3_TTW_2.2a.esm


TTWAWOP4DC.esp

Old version of AWOPFO3, no longer supported, doesn't work with latest TTW properly. Possible culprit.


 


Image

Dingleman
Posts: 3
Joined: Tue Jun 09, 2015 3:03 pm

Uninstalled the mod and it

Post by Dingleman » Tue Jun 09, 2015 6:59 pm

Uninstalled the mod and it didn't work unfortunately.



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Pavel
Posts: 119
Joined: Mon Feb 03, 2014 2:21 am

just going to throw this out

Post by Pavel » Tue Jun 09, 2015 7:17 pm

just going to throw this out there, try disabling AWOP(preview)



Dingleman
Posts: 3
Joined: Tue Jun 09, 2015 3:03 pm

Hey, that did it!

Post by Dingleman » Tue Jun 09, 2015 7:54 pm

Hey, that did it!


Thanks a ton for your help you two!



User avatar
Pavel
Posts: 119
Joined: Mon Feb 03, 2014 2:21 am

so, not sure if you are

Post by Pavel » Tue Jun 09, 2015 8:41 pm

so, not sure if you are checking back here, but a merged patch for AWOP is required, so reinstall AWOP and make a merged patch using FNVedit, and you are good to go



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