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Music still missing for certain locations like DLC

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Postal-Dude
Posts: 174
Joined: Thu May 21, 2015 3:13 pm

Music still missing for certain locations like DLC

Post by Postal-Dude » Fri Oct 02, 2015 5:17 pm

Hey guys,


 


Issue is in the title. I know that I read that this is due to New Vegas changed how cells with music were handled. This leads to that all background music has to be manually linked, right? Or something like that. DLCs are missing music. I noticed it in The Pitt and Point Lookout now. Little bit immersion breaking. Is this still not sorted as some fix or implemented into TTW?


 


Just wanted to get this topic up again. There were already threads for it but I couldnt find a real solution to it. At least not without manually editing the esps... Isnt there some fast esp fix or whatever?


Thanks for telling me.



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RoyBatty
Gary
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Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

You have to manually place

Post by RoyBatty » Fri Oct 02, 2015 6:48 pm

You have to manually place audio markers across the maps and in the cells.


FYI, Zeta has no music.


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Postal-Dude
Posts: 174
Joined: Thu May 21, 2015 3:13 pm

ThePitt had indeed not really

Post by Postal-Dude » Sat Oct 03, 2015 11:05 am

ThePitt had indeed not really music. More like some sound samples that ran in the background.


Point Lookout used the DC Wasteland music though as far as I remember and its simply missing. Everywhere.


No background music at all in Point Lookout.



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