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Chinese Assault Rifle - Texture Bug

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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Amakker
Posts: 14
Joined: Thu May 21, 2015 12:59 pm

Chinese Assault Rifle - Texture Bug

Post by Amakker » Sat May 30, 2015 10:35 pm

I was doing some testing on my game and found out that the Project Nevada main download was causing issues with the Chinese Assault Rifle. I am 100% sure that Project Nevada is causing the issue. The texture shows up incorrectly for the player, not npc's. 


I fixed it by removing a .nif file added by project nevada. The file structure is: Meshes/weapons/2handautomatic/assaultrifle.nif


I am using mod organizer so I right clicked on assaultrifle.nif and chose "hide". This will prevent that file from being used. If you do not use mod organizer I would move it to a different location as a backup just in case you need it for something. Alternatively you also could delete it if you positively know you will not need that file in the future. 


I hope this helps anyone using TTW with Project Nevada and was having issues with the chinese assault rifle texture. 



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

This has already been covered

Post by RoyBatty » Sat May 30, 2015 11:12 pm

This has already been covered in the PN patch thread ;)


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