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Keyboard not working in game

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

Did you apply the MCM patch

Post by KeltecRFB » Sat May 16, 2015 6:50 pm

Did you apply the MCM patch for MCM and the hotfix for TTWOptions?


"Si vis pacem, para bellum!"

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Puppettron
Gary
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Joined: Sat Nov 23, 2013 10:47 pm

you lack a merged patch.

Post by Puppettron » Sat May 16, 2015 7:01 pm

you lack a merged patch.  those are built with FNVEdit, there's details in the Edit Manual which you can find on the fo3 Nexus


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

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RoyBatty
Gary
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Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Definitely hardware issue,

Post by RoyBatty » Sat May 16, 2015 8:07 pm

Definitely hardware issue, logitech has software which detects what game you are running (lame) and FNV4GB's exe name may not be detected by it. Try adding the exe to a profile for it, I forgot the name of it. If you use a command line option of FNV4GB to set the name to FalloutNV4GB.exe or FalloutMO.exe add one you use to it. If you DON'T use the option to do so, I suggest you do use the parameter for FalloutNV4GB.exe, check the tools documentation on nexus to do this.


It's also a good idea to add it to your video driver profile for Fallout New Vegas (NVIDIA) or create a new profile in Catalyst Control Center (ATI).


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JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Do you have a controller

Post by JaxFirehart » Sat May 16, 2015 8:52 pm

Do you have a controller plugged in? I seem to remember that FNV ignores keyboard input when a controller is plugged into the system, whether you want it to or not.



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

Yeah if a controller is

Post by TJ » Sat May 16, 2015 9:22 pm

Yeah if a controller is plugged in the Keyboard is ignored. It also disables mouse support too though, so if the mouse is working it's not that.


My project Dash is on Kickstarter!



Mehridian
Posts: 9
Joined: Sat May 16, 2015 1:38 pm

So ... Logitech Headset ...

Post by Mehridian » Sat May 16, 2015 10:20 pm

So ... Logitech Headset ... must be showing up as a game controller, more than likely because it is a USB connection, but who really knows the mind of logitech?. I swapped sound back to speakers ... and boom ... keyboard working. (facepalm)


But thanks to you all and thanks for the help with the merged patch file. 



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Puppettron
Gary
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Joined: Sat Nov 23, 2013 10:47 pm

yup

Post by Puppettron » Sat May 16, 2015 10:35 pm

yup


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

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KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

Wow very strange, I don't

Post by KeltecRFB » Sun May 17, 2015 12:50 am

Wow very strange, I don't have a game controller so I would have never thought about it.


"Si vis pacem, para bellum!"

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Puppettron
Gary
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Joined: Sat Nov 23, 2013 10:47 pm

yeah, if you've got a

Post by Puppettron » Sun May 17, 2015 12:51 am

yeah, if you've got a controller plugged in, you have to switch it back and forth in settings to keyboard.


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

I just pop the battery out of

Post by TJ » Sun May 17, 2015 12:56 am

I just pop the battery out of mine when I need the keyboard. Just long enough to turn it off.


My project Dash is on Kickstarter!



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