In the DLC Mothership Zeta the Aliens holding the alien disintegrator weapon stand in place and rotate to face the player then do nothing.


Is anyone else experiencing this issue?
--Risewild
Here is my load order
[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[X] CaravanPack.esm
[X] ClassicPack.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] TaleOfTwoWastelands.esm
OS: Window 7 Ultimate
Processor: AMD E-450 APU
Ram: 4 Gb
Mod Manager: FOMM
TTW Version: 2.7.3a
FO3 Version: Game of the year, Steam
--Risewild
I have attached the Install log
