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Missing mesh in Brotherhood Bunker. (Solved!)

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TsurudaHimeko
Posts: 176
Joined: Wed Dec 17, 2014 11:17 am

Missing mesh in Brotherhood Bunker. (Solved!)

Post by TsurudaHimeko » Sun Jan 25, 2015 6:02 am

http://www.nexusmods.com/newvegas/mods/57143/?


By using this mod above, I started as Brotherhood.


http://imgur.com/V8fdR2L


However as you see, something is missing in my starting place.


http://pastebin.com/YF8tbbN4


This is my current load order and I installed UIO, NVAC, Lutana Plugin, NVSR via Mod Organizer.


Afaik, only Colossus T49 adds something new in this bunker. Is something messed up while activating installer?


Or, can this cause this?


I unticked Have MO manage archives option in MO's archives tab


(Solved the issue thanks to Sesom, culprit was AG unique and decided to use CFW-TTW instead


To novice players- click ~ key and left click the red ! mark so you can find the culprit of missing mesh)


AMD FX6100 OC to 3.42 / Sandisk SSD240G /GTX960 2G /16GB system ram DDR3 /



TsurudaHimeko
Posts: 176
Joined: Wed Dec 17, 2014 11:17 am

This screenshot explains the

Post by TsurudaHimeko » Sun Jan 25, 2015 8:09 am

This screenshot explains the location of bunker where ! mark occurs


(source: colossus t49 nexus page, same bunker contains T49's)


 


http://imgur.com/KeNCVAR


as per certain user's method I even disabled T3T's WotNM replacer esp but red! still remains in  that bunker


 


AMD FX6100 OC to 3.42 / Sandisk SSD240G /GTX960 2G /16GB system ram DDR3 /



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