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TTW keeps crashing with new NMM update?

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
LightningDolphin
Posts: 10
Joined: Thu Sep 17, 2015 11:27 pm

In FOMM its unchecked in the

Post by LightningDolphin » Fri Sep 18, 2015 7:37 pm

In FOMM its unchecked in the package manger.


 



deadboy
Posts: 496
Joined: Fri Aug 16, 2013 11:18 pm

But are they there on your

Post by deadboy » Fri Sep 18, 2015 7:43 pm

But are they there on your mod list? Like you can put checks by the individual FO3 ESM files?



LightningDolphin
Posts: 10
Joined: Thu Sep 17, 2015 11:27 pm

Ok I managed to fix my game.

Post by LightningDolphin » Fri Sep 18, 2015 7:52 pm

Ok I managed to fix my game. Thank you all for helping me! The only thing I have to do now is reinstall PN and the mod configuration menu. Then I think I'll be good. Again thanks for helping me. 



deadboy
Posts: 496
Joined: Fri Aug 16, 2013 11:18 pm

Install order is very

Post by deadboy » Fri Sep 18, 2015 7:54 pm

Install order is very important. Familiarize yourself with it.



Lyndi
Posts: 555
Joined: Tue Jul 07, 2015 8:32 pm

You should probably fix

Post by Lyndi » Fri Sep 18, 2015 8:09 pm

You should probably fix Nevada Skies while you're messing with things. The load order you posted doesn't have Nevada Skies.esm last in the esm list and the TTW esp (from) the TTW Faq needs to be the only Nevada Skies esp and should be last in your load order. You should get rid of the rest of the Nevada Skies esp's.


Produces the programming equivalent of coffee stains.

LightningManGTS
Posts: 55
Joined: Mon Jun 15, 2015 4:24 am

My totally not sidekick

Post by LightningManGTS » Fri Sep 18, 2015 8:16 pm

My totally not sidekick dolphin should probably forgo Nevada Skies and install Realistic Wasteland Lighting Enhanced since it does weathers better across both wastelands


 



Lyndi
Posts: 555
Joined: Tue Jul 07, 2015 8:32 pm

LightningManGTS wrote:

Post by Lyndi » Fri Sep 18, 2015 8:18 pm

[quote=LightningManGTS]


 


My totally not sidekick dolphin should probably forgo Nevada Skies and install Realistic Wasteland Lighting Enhanced since it does weathers better across both wastelands


 


[/quote]


agreed, I love RWLE, but since he already has NV Skies installed I figured it would be easier to just fix it. :P


Produces the programming equivalent of coffee stains.

LightningDolphin
Posts: 10
Joined: Thu Sep 17, 2015 11:27 pm

Yeah I fixed it already it

Post by LightningDolphin » Sat Sep 19, 2015 12:02 am

Yeah I fixed it already it was NMM trying to sort all my plug-ins. I'm going to start using FOMM instead for now on.

Lyndi
Posts: 555
Joined: Tue Jul 07, 2015 8:32 pm

LightningDolphin wrote:

Post by Lyndi » Sat Sep 19, 2015 12:28 am

[quote=LightningDolphin]


Yeah I fixed it already it was NMM trying to sort all my plug-ins. I'm going to start using FOMM instead for now on.


[/quote]


That is probably for the best.


Doing a manual sort of the mods in your load order using the guide from this site is the best way to do it.


https://taleoftwowastelands.com/content/load-order-general-guide


Produces the programming equivalent of coffee stains.

User avatar
KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

Agreed, FOMM is better than

Post by KeltecRFB » Sat Sep 19, 2015 3:17 am

Agreed, FOMM is better than NMM.  


After trying many weather mods, RWLE is the way to go.   The thunder in RWLE made me jump the first time I used it and I was already on edge because of the situation ... lol


"Si vis pacem, para bellum!"

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